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| Camera (Context *context) |
| | Construct.
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| ~Camera () override |
| | Destruct.
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| void | DrawDebugGeometry (DebugRenderer *debug, bool depthTest) override |
| | Visualize the component as debug geometry. More...
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| void | SetNearClip (float nearClip) |
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| void | SetFarClip (float farClip) |
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| void | SetFov (float fov) |
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| void | SetOrthoSize (float orthoSize) |
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void | SetOrthoSize (const Vector2 &orthoSize) |
| | Set orthographic mode view non-uniform size. Disables the auto aspect ratio -mode.
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| void | SetAspectRatio (float aspectRatio) |
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| void | SetFillMode (FillMode mode) |
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| void | SetZoom (float zoom) |
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| void | SetLodBias (float bias) |
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| void | SetViewMask (unsigned mask) |
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| void | SetViewOverrideFlags (ViewOverrideFlags flags) |
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| void | SetOrthographic (bool enable) |
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| void | SetAutoAspectRatio (bool enable) |
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| void | SetProjectionOffset (const Vector2 &offset) |
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| void | SetUseReflection (bool enable) |
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| void | SetReflectionPlane (const Plane &plane) |
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| void | SetUseClipping (bool enable) |
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| void | SetClipPlane (const Plane &plane) |
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void | SetFlipVertical (bool enable) |
| | Set vertical flipping mode. Called internally by View to resolve OpenGL / Direct3D9 rendertarget sampling differences.
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| void | SetProjection (const Matrix4 &projection) |
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| float | GetFarClip () const |
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| float | GetNearClip () const |
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| float | GetFov () const |
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| float | GetOrthoSize () const |
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| float | GetAspectRatio () const |
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| float | GetZoom () const |
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| float | GetLodBias () const |
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| unsigned | GetViewMask () const |
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| ViewOverrideFlags | GetViewOverrideFlags () const |
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| FillMode | GetFillMode () const |
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| bool | IsOrthographic () const |
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| bool | GetAutoAspectRatio () const |
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| const Frustum & | GetFrustum () const |
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| Matrix4 | GetProjection () const |
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| Matrix4 | GetGPUProjection () const |
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| const Matrix3x4 & | GetView () const |
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| void | GetFrustumSize (Vector3 &near, Vector3 &far) const |
| | Return frustum near and far sizes. More...
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| float | GetHalfViewSize () const |
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Frustum | GetSplitFrustum (float nearClip, float farClip) const |
| | Return frustum split by custom near and far clip distances.
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| Frustum | GetViewSpaceFrustum () const |
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Frustum | GetViewSpaceSplitFrustum (float nearClip, float farClip) const |
| | Return split frustum in view space.
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Ray | GetScreenRay (float x, float y) const |
| | Return ray corresponding to normalized screen coordinates (0 - 1), with origin on the near clip plane.
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Vector2 | WorldToScreenPoint (const Vector3 &worldPos) const |
| | Convert a world space point to normalized screen coordinates (0 - 1).
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| Vector3 | ScreenToWorldPoint (const Vector3 &screenPos) const |
| | Convert normalized screen coordinates (0 - 1) and distance along view Z axis (in Z coordinate) to a world space point. The distance can not be closer than the near clip plane. More...
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| const Vector2 & | GetProjectionOffset () const |
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| bool | GetUseReflection () const |
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| const Plane & | GetReflectionPlane () const |
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| bool | GetUseClipping () const |
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| const Plane & | GetClipPlane () const |
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bool | GetFlipVertical () const |
| | Return vertical flipping mode.
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bool | GetReverseCulling () const |
| | Return whether to reverse culling; affected by vertical flipping and reflection.
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float | GetDistance (const Vector3 &worldPos) const |
| | Return distance to position. In orthographic mode uses only Z coordinate.
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float | GetDistanceSquared (const Vector3 &worldPos) const |
| | Return squared distance to position. In orthographic mode uses only Z coordinate.
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float | GetLodDistance (float distance, float scale, float bias) const |
| | Return a scene node's LOD scaled distance.
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Quaternion | GetFaceCameraRotation (const Vector3 &position, const Quaternion &rotation, FaceCameraMode mode, float minAngle=0.0f) |
| | Return a world rotation for facing a camera on certain axes based on the existing world rotation.
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| Matrix3x4 | GetEffectiveWorldTransform () const |
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bool | IsProjectionValid () const |
| | Return if projection parameters are valid for rendering and raycasting.
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void | SetAspectRatioInternal (float aspectRatio) |
| | Set aspect ratio without disabling the "auto aspect ratio" mode. Called internally by View.
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void | SetOrthoSizeAttr (float orthoSize) |
| | Set orthographic size attribute without forcing the aspect ratio.
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void | SetReflectionPlaneAttr (const Vector4 &value) |
| | Set reflection plane attribute.
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Vector4 | GetReflectionPlaneAttr () const |
| | Return reflection plane attribute.
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void | SetClipPlaneAttr (const Vector4 &value) |
| | Set clipping plane attribute.
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Vector4 | GetClipPlaneAttr () const |
| | Return clipping plane attribute.
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| Component (Context *context) |
| | Construct.
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| ~Component () override |
| | Destruct.
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| virtual void | OnSetEnabled () |
| | Handle enabled/disabled state change. More...
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| bool | Save (Serializer &dest) const override |
| | Save as binary data. Return true if successful. More...
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| bool | SaveXML (XMLElement &dest) const override |
| | Save as XML data. Return true if successful. More...
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| bool | SaveJSON (JSONValue &dest) const override |
| | Save as JSON data. Return true if successful. More...
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| void | MarkNetworkUpdate () override |
| | Mark for attribute check on the next network update. More...
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| virtual void | GetDependencyNodes (PODVector< Node * > &dest) |
| | Return the depended on nodes to order network updates. More...
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| virtual void | DrawDebugGeometry (DebugRenderer *debug, bool depthTest) |
| | Visualize the component as debug geometry. More...
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| void | SetEnabled (bool enable) |
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void | Remove () |
| | Remove from the scene node. If no other shared pointer references exist, causes immediate deletion.
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| unsigned | GetID () const |
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| bool | IsReplicated () const |
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| Node * | GetNode () const |
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Scene * | GetScene () const |
| | Return the scene the node belongs to.
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| bool | IsEnabled () const |
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| bool | IsEnabledEffective () const |
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Component * | GetComponent (StringHash type) const |
| | Return component in the same scene node by type. If there are several, returns the first.
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void | GetComponents (PODVector< Component * > &dest, StringHash type) const |
| | Return components in the same scene node by type.
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template<class T > |
| T * | GetComponent () const |
| | Template version of returning a component in the same scene node by type.
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template<class T > |
| void | GetComponents (PODVector< T * > &dest) const |
| | Template version of returning components in the same scene node by type.
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void | AddReplicationState (ComponentReplicationState *state) |
| | Add a replication state that is tracking this component.
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void | PrepareNetworkUpdate () |
| | Prepare network update by comparing attributes and marking replication states dirty as necessary.
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| void | CleanupConnection (Connection *connection) |
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| Animatable (Context *context) |
| | Construct.
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| ~Animatable () override |
| | Destruct.
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| bool | LoadXML (const XMLElement &source) override |
| | Load from XML data. Return true if successful. More...
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| bool | SaveXML (XMLElement &dest) const override |
| | Save as XML data. Return true if successful. More...
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| bool | LoadJSON (const JSONValue &source) override |
| | Load from JSON data. Return true if successful. More...
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| bool | SaveJSON (JSONValue &dest) const override |
| | Save as JSON data. Return true if successful. More...
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| void | SetAnimationEnabled (bool enable) |
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void | SetAnimationTime (float time) |
| | Set time position of all attribute animations or an object animation manually. Automatic update should be disabled in this case.
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| void | SetObjectAnimation (ObjectAnimation *objectAnimation) |
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void | SetAttributeAnimation (const String &name, ValueAnimation *attributeAnimation, WrapMode wrapMode=WM_LOOP, float speed=1.0f) |
| | Set attribute animation.
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void | SetAttributeAnimationWrapMode (const String &name, WrapMode wrapMode) |
| | Set attribute animation wrap mode.
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void | SetAttributeAnimationSpeed (const String &name, float speed) |
| | Set attribute animation speed.
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void | SetAttributeAnimationTime (const String &name, float time) |
| | Set attribute animation time position manually. Automatic update should be disabled in this case.
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void | RemoveObjectAnimation () |
| | Remove object animation. Same as calling SetObjectAnimation with a null pointer.
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void | RemoveAttributeAnimation (const String &name) |
| | Remove attribute animation. Same as calling SetAttributeAnimation with a null pointer.
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| bool | GetAnimationEnabled () const |
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| ObjectAnimation * | GetObjectAnimation () const |
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ValueAnimation * | GetAttributeAnimation (const String &name) const |
| | Return attribute animation.
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WrapMode | GetAttributeAnimationWrapMode (const String &name) const |
| | Return attribute animation wrap mode.
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float | GetAttributeAnimationSpeed (const String &name) const |
| | Return attribute animation speed.
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float | GetAttributeAnimationTime (const String &name) const |
| | Return attribute animation time position.
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void | SetObjectAnimationAttr (const ResourceRef &value) |
| | Set object animation attribute.
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ResourceRef | GetObjectAnimationAttr () const |
| | Return object animation attribute.
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| Serializable (Context *context) |
| | Construct.
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| ~Serializable () override |
| | Destruct.
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| virtual void | OnSetAttribute (const AttributeInfo &attr, const Variant &src) |
| | Handle attribute write access. Default implementation writes to the variable at offset, or invokes the set accessor. More...
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| virtual void | OnGetAttribute (const AttributeInfo &attr, Variant &dest) const |
| | Handle attribute read access. Default implementation reads the variable at offset, or invokes the get accessor. More...
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| virtual const Vector< AttributeInfo > * | GetAttributes () const |
| | Return attribute descriptions, or null if none defined. More...
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virtual const Vector< AttributeInfo > * | GetNetworkAttributes () const |
| | Return network replication attribute descriptions, or null if none defined.
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| virtual bool | Load (Deserializer &source) |
| | Load from binary data. Return true if successful. More...
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| virtual bool | Save (Serializer &dest) const |
| | Save as binary data. Return true if successful. More...
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| virtual bool | LoadXML (const XMLElement &source) |
| | Load from XML data. Return true if successful. More...
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| virtual bool | SaveXML (XMLElement &dest) const |
| | Save as XML data. Return true if successful. More...
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| virtual bool | LoadJSON (const JSONValue &source) |
| | Load from JSON data. Return true if successful. More...
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| virtual bool | SaveJSON (JSONValue &dest) const |
| | Save as JSON data. Return true if successful. More...
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| virtual void | ApplyAttributes () |
| | Apply attribute changes that can not be applied immediately. Called after scene load or a network update. More...
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| virtual bool | SaveDefaultAttributes () const |
| | Return whether should save default-valued attributes into XML. Default false. More...
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| virtual void | MarkNetworkUpdate () |
| | Mark for attribute check on the next network update. More...
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| bool | SetAttribute (unsigned index, const Variant &value) |
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bool | SetAttribute (const String &name, const Variant &value) |
| | Set attribute by name. Return true if successfully set.
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void | SetInstanceDefault (bool enable) |
| | Set instance-level default flag.
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void | ResetToDefault () |
| | Reset all editable attributes to their default values.
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void | RemoveInstanceDefault () |
| | Remove instance's default values if they are set previously.
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| void | SetTemporary (bool enable) |
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void | SetInterceptNetworkUpdate (const String &attributeName, bool enable) |
| | Enable interception of an attribute from network updates. Intercepted attributes are sent as events instead of applying directly. This can be used to implement client side prediction.
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void | AllocateNetworkState () |
| | Allocate network attribute state.
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void | WriteInitialDeltaUpdate (Serializer &dest, unsigned char timeStamp) |
| | Write initial delta network update.
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void | WriteDeltaUpdate (Serializer &dest, const DirtyBits &attributeBits, unsigned char timeStamp) |
| | Write a delta network update according to dirty attribute bits.
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void | WriteLatestDataUpdate (Serializer &dest, unsigned char timeStamp) |
| | Write a latest data network update.
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bool | ReadDeltaUpdate (Deserializer &source) |
| | Read and apply a network delta update. Return true if attributes were changed.
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bool | ReadLatestDataUpdate (Deserializer &source) |
| | Read and apply a network latest data update. Return true if attributes were changed.
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| Variant | GetAttribute (unsigned index) const |
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Variant | GetAttribute (const String &name) const |
| | Return attribute value by name. Return empty if not found.
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| Variant | GetAttributeDefault (unsigned index) const |
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Variant | GetAttributeDefault (const String &name) const |
| | Return attribute default value by name. Return empty if not found.
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| unsigned | GetNumAttributes () const |
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unsigned | GetNumNetworkAttributes () const |
| | Return number of network replication attributes.
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| bool | IsTemporary () const |
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bool | GetInterceptNetworkUpdate (const String &attributeName) const |
| | Return whether an attribute's network updates are being intercepted.
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NetworkState * | GetNetworkState () const |
| | Return the network attribute state, if allocated.
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| Object (Context *context) |
| | Construct.
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| ~Object () override |
| | Destruct. Clean up self from event sender & receiver structures.
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| virtual StringHash | GetType () const =0 |
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| virtual const String & | GetTypeName () const =0 |
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virtual const TypeInfo * | GetTypeInfo () const =0 |
| | Return type info.
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virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
| | Handle event.
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bool | IsInstanceOf (StringHash type) const |
| | Check current instance is type of specified type.
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bool | IsInstanceOf (const TypeInfo *typeInfo) const |
| | Check current instance is type of specified type.
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template<typename T > |
| bool | IsInstanceOf () const |
| | Check current instance is type of specified class.
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template<typename T > |
| T * | Cast () |
| | Cast the object to specified most derived class.
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template<typename T > |
| const T * | Cast () const |
| | Cast the object to specified most derived class.
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void | SubscribeToEvent (StringHash eventType, EventHandler *handler) |
| | Subscribe to an event that can be sent by any sender.
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void | SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler) |
| | Subscribe to a specific sender's event.
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void | SubscribeToEvent (StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) |
| | Subscribe to an event that can be sent by any sender.
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void | SubscribeToEvent (Object *sender, StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) |
| | Subscribe to a specific sender's event.
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void | UnsubscribeFromEvent (StringHash eventType) |
| | Unsubscribe from an event.
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void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
| | Unsubscribe from a specific sender's event.
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void | UnsubscribeFromEvents (Object *sender) |
| | Unsubscribe from a specific sender's events.
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void | UnsubscribeFromAllEvents () |
| | Unsubscribe from all events.
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void | UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData) |
| | Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events).
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void | SendEvent (StringHash eventType) |
| | Send event to all subscribers.
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void | SendEvent (StringHash eventType, VariantMap &eventData) |
| | Send event with parameters to all subscribers.
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VariantMap & | GetEventDataMap () const |
| | Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
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template<typename... Args> |
| void | SendEvent (StringHash eventType, Args... args) |
| | Send event with variadic parameter pairs to all subscribers. The parameter pairs is a list of paramID and paramValue separated by comma, one pair after another.
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Context * | GetContext () const |
| | Return execution context.
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| const Variant & | GetGlobalVar (StringHash key) const |
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| const VariantMap & | GetGlobalVars () const |
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| void | SetGlobalVar (StringHash key, const Variant &value) |
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Object * | GetSubsystem (StringHash type) const |
| | Return subsystem by type.
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Object * | GetEventSender () const |
| | Return active event sender. Null outside event handling.
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EventHandler * | GetEventHandler () const |
| | Return active event handler. Null outside event handling.
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bool | HasSubscribedToEvent (StringHash eventType) const |
| | Return whether has subscribed to an event without specific sender.
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bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
| | Return whether has subscribed to a specific sender's event.
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bool | HasEventHandlers () const |
| | Return whether has subscribed to any event.
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template<class T > |
| T * | GetSubsystem () const |
| | Template version of returning a subsystem.
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| const String & | GetCategory () const |
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void | SetBlockEvents (bool block) |
| | Block object from sending and receiving events.
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bool | GetBlockEvents () const |
| | Return sending and receiving events blocking status.
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| RefCounted () |
| | Construct. Allocate the reference count structure and set an initial self weak reference.
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virtual | ~RefCounted () |
| | Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
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| RefCounted (const RefCounted &rhs)=delete |
| | Prevent copy construction.
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RefCounted & | operator= (const RefCounted &rhs)=delete |
| | Prevent assignment.
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| void | AddRef () |
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| void | ReleaseRef () |
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| int | Refs () const |
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| int | WeakRefs () const |
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RefCount * | RefCountPtr () |
| | Return pointer to the reference count structure.
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