U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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AnimationDefs.h File Reference

Enumerations

enum  Urho3D::WrapMode { Urho3D::WM_LOOP = 0 , Urho3D::WM_ONCE , Urho3D::WM_CLAMP }
 Animation wrap mode. More...
 

Enumeration Type Documentation

◆ WrapMode

Animation wrap mode.

Enumerator
WM_LOOP 

Loop mode.

WM_ONCE 

Play once, when animation finished it will be removed.

WM_CLAMP 

Clamp mode.