U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Software renderer for occlusion. More...
#include </var/dev/u3d/stable/Source/Urho3D/Graphics/OcclusionBuffer.h>
Public Member Functions | |
OcclusionBuffer (Context *context) | |
Construct. | |
~OcclusionBuffer () override | |
Destruct. | |
bool | SetSize (int width, int height, bool threaded) |
Set occlusion buffer size and whether to reserve multiple buffers for threading optimization. | |
void | SetView (Camera *camera) |
Set camera view to render from. | |
void | SetMaxTriangles (unsigned triangles) |
Set maximum triangles to render. | |
void | SetCullMode (CullMode mode) |
Set culling mode. | |
void | Reset () |
Reset number of triangles. | |
void | Clear () |
Clear the buffer. | |
bool | AddTriangles (const Matrix3x4 &model, const void *vertexData, unsigned vertexSize, unsigned vertexStart, unsigned vertexCount) |
Submit a triangle mesh to the buffer using non-indexed geometry. Return true if did not overflow the allowed triangle count. | |
bool | AddTriangles (const Matrix3x4 &model, const void *vertexData, unsigned vertexSize, const void *indexData, unsigned indexSize, unsigned indexStart, unsigned indexCount) |
Submit a triangle mesh to the buffer using indexed geometry. Return true if did not overflow the allowed triangle count. | |
void | DrawTriangles () |
Draw submitted batches. Uses worker threads if enabled during SetSize(). | |
void | BuildDepthHierarchy () |
Build reduced size mip levels. | |
void | ResetUseTimer () |
Reset last used timer. | |
int * | GetBuffer () const |
Return highest level depth values. | |
const Matrix3x4 & | GetView () const |
Return view transform matrix. | |
const Matrix4 & | GetProjection () const |
Return projection matrix. | |
int | GetWidth () const |
Return buffer width. | |
int | GetHeight () const |
Return buffer height. | |
unsigned | GetNumTriangles () const |
Return number of rendered triangles. | |
unsigned | GetMaxTriangles () const |
Return maximum number of triangles. | |
CullMode | GetCullMode () const |
Return culling mode. | |
bool | IsThreaded () const |
Return whether is using threads to speed up rendering. | |
bool | IsVisible (const BoundingBox &worldSpaceBox) const |
Test a bounding box for visibility. For best performance, build depth hierarchy first. | |
unsigned | GetUseTimer () |
Return time since last use in milliseconds. | |
void | DrawBatch (const OcclusionBatch &batch, unsigned threadIndex) |
Draw a batch. Called internally. | |
Public Member Functions inherited from Urho3D::Object | |
Object (Context *context) | |
Construct. | |
~Object () override | |
Destruct. Clean up self from event sender & receiver structures. | |
virtual StringHash | GetType () const =0 |
virtual const String & | GetTypeName () const =0 |
virtual const TypeInfo * | GetTypeInfo () const =0 |
Return type info. | |
virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
Handle event. | |
bool | IsInstanceOf (StringHash type) const |
Check current instance is type of specified type. | |
bool | IsInstanceOf (const TypeInfo *typeInfo) const |
Check current instance is type of specified type. | |
template<typename T > | |
bool | IsInstanceOf () const |
Check current instance is type of specified class. | |
template<typename T > | |
T * | Cast () |
Cast the object to specified most derived class. | |
template<typename T > | |
const T * | Cast () const |
Cast the object to specified most derived class. | |
void | SubscribeToEvent (StringHash eventType, EventHandler *handler) |
Subscribe to an event that can be sent by any sender. | |
void | SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler) |
Subscribe to a specific sender's event. | |
void | SubscribeToEvent (StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) |
Subscribe to an event that can be sent by any sender. | |
void | SubscribeToEvent (Object *sender, StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) |
Subscribe to a specific sender's event. | |
void | UnsubscribeFromEvent (StringHash eventType) |
Unsubscribe from an event. | |
void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
Unsubscribe from a specific sender's event. | |
void | UnsubscribeFromEvents (Object *sender) |
Unsubscribe from a specific sender's events. | |
void | UnsubscribeFromAllEvents () |
Unsubscribe from all events. | |
void | UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData) |
Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events). | |
void | SendEvent (StringHash eventType) |
Send event to all subscribers. | |
void | SendEvent (StringHash eventType, VariantMap &eventData) |
Send event with parameters to all subscribers. | |
VariantMap & | GetEventDataMap () const |
Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps. | |
template<typename... Args> | |
void | SendEvent (StringHash eventType, Args... args) |
Send event with variadic parameter pairs to all subscribers. The parameter pairs is a list of paramID and paramValue separated by comma, one pair after another. | |
Context * | GetContext () const |
Return execution context. | |
const Variant & | GetGlobalVar (StringHash key) const |
const VariantMap & | GetGlobalVars () const |
void | SetGlobalVar (StringHash key, const Variant &value) |
Object * | GetSubsystem (StringHash type) const |
Return subsystem by type. | |
Object * | GetEventSender () const |
Return active event sender. Null outside event handling. | |
EventHandler * | GetEventHandler () const |
Return active event handler. Null outside event handling. | |
bool | HasSubscribedToEvent (StringHash eventType) const |
Return whether has subscribed to an event without specific sender. | |
bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
Return whether has subscribed to a specific sender's event. | |
bool | HasEventHandlers () const |
Return whether has subscribed to any event. | |
template<class T > | |
T * | GetSubsystem () const |
Template version of returning a subsystem. | |
const String & | GetCategory () const |
void | SetBlockEvents (bool block) |
Block object from sending and receiving events. | |
bool | GetBlockEvents () const |
Return sending and receiving events blocking status. | |
Public Member Functions inherited from Urho3D::RefCounted | |
RefCounted () | |
Construct. Allocate the reference count structure and set an initial self weak reference. | |
virtual | ~RefCounted () |
Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist. | |
RefCounted (const RefCounted &rhs)=delete | |
Prevent copy construction. | |
RefCounted & | operator= (const RefCounted &rhs)=delete |
Prevent assignment. | |
void | AddRef () |
void | ReleaseRef () |
int | Refs () const |
int | WeakRefs () const |
RefCount * | RefCountPtr () |
Return pointer to the reference count structure. | |
Private Member Functions | |
URHO3D_OBJECT (OcclusionBuffer, Object) | |
Vector4 | ModelTransform (const Matrix4 &transform, const Vector3 &vertex) const |
Apply modelview transform to vertex. | |
Vector3 | ViewportTransform (const Vector4 &vertex) const |
Apply projection and viewport transform to vertex. | |
Vector4 | ClipEdge (const Vector4 &v0, const Vector4 &v1, float d0, float d1) const |
Clip an edge. | |
float | SignedArea (const Vector3 &v0, const Vector3 &v1, const Vector3 &v2) const |
Return signed area of a triangle. If negative, is clockwise. | |
void | CalculateViewport () |
Calculate viewport transform. | |
void | DrawTriangle (Vector4 *vertices, unsigned threadIndex) |
Draw a triangle. | |
void | ClipVertices (const Vector4 &plane, Vector4 *vertices, bool *triangles, unsigned &numTriangles) |
Clip vertices against a plane. | |
void | DrawTriangle2D (const Vector3 *vertices, bool clockwise, unsigned threadIndex) |
Draw a clipped triangle. | |
void | ClearBuffer (unsigned threadIndex) |
Clear a thread work buffer. | |
void | MergeBuffers () |
Merge thread work buffers into the first buffer. | |
Private Attributes | |
Vector< OcclusionBufferData > | buffers_ |
Highest-level buffer data per thread. | |
Vector< SharedArrayPtr< DepthValue > > | mipBuffers_ |
Reduced size depth buffers. | |
PODVector< OcclusionBatch > | batches_ |
Submitted render jobs. | |
int | width_ {} |
Buffer width. | |
int | height_ {} |
Buffer height. | |
unsigned | numTriangles_ {} |
Number of rendered triangles. | |
unsigned | maxTriangles_ {OCCLUSION_DEFAULT_MAX_TRIANGLES} |
Maximum number of triangles. | |
CullMode | cullMode_ {CULL_CCW} |
Culling mode. | |
bool | depthHierarchyDirty_ {true} |
Depth hierarchy needs update flag. | |
bool | reverseCulling_ {} |
Culling reverse flag. | |
Matrix3x4 | view_ |
View transform matrix. | |
Matrix4 | projection_ |
Projection matrix. | |
Matrix4 | viewProj_ |
Combined view and projection matrix. | |
Timer | useTimer_ |
Last used timer. | |
float | nearClip_ {} |
Near clip distance. | |
float | farClip_ {} |
Far clip distance. | |
float | scaleX_ {} |
X scaling for viewport transform. | |
float | scaleY_ {} |
Y scaling for viewport transform. | |
float | offsetX_ {} |
X offset for viewport transform. | |
float | offsetY_ {} |
Y offset for viewport transform. | |
float | projOffsetScaleX_ {} |
Combined X projection and viewport transform. | |
float | projOffsetScaleY_ {} |
Combined Y projection and viewport transform. | |
Additional Inherited Members | |
Static Public Member Functions inherited from Urho3D::Object | |
static const TypeInfo * | GetTypeInfoStatic () |
Return type info static. | |
Protected Attributes inherited from Urho3D::Object | |
Context * | context_ |
Execution context. | |
Software renderer for occlusion.