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U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Occlusion hierarchy depth value. More...
#include </var/dev/u3d/stable/Source/Urho3D/Graphics/OcclusionBuffer.h>
Public Attributes | |
| int | min_ |
| Minimum value. | |
| int | max_ |
| Maximum value. | |
Occlusion hierarchy depth value.