U3D
Open-source, cross-platform 2D and 3D game engine built in C++
Loading...
Searching...
No Matches
Urho3D::RefCount Struct Reference

Reference count structure. More...

#include </var/dev/u3d/stable/Source/Urho3D/Container/RefCounted.h>

Public Member Functions

 RefCount ()
 Construct.
 
 ~RefCount ()
 Destruct.
 

Public Attributes

int refs_
 Reference count. If below zero, the object has been destroyed.
 
int weakRefs_
 Weak reference count.
 

Detailed Description

Reference count structure.


The documentation for this struct was generated from the following file: