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| TextureCube (Context *context) |
| Construct.
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| ~TextureCube () override |
| Destruct.
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bool | BeginLoad (Deserializer &source) override |
| Load resource from stream. May be called from a worker thread. Return true if successful. More...
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bool | EndLoad () override |
| Finish resource loading. Always called from the main thread. Return true if successful. More...
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void | OnDeviceLost () override |
| Mark the GPU resource destroyed on context destruction. More...
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void | OnDeviceReset () override |
| Recreate the GPU resource and restore data if applicable. More...
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void | Release () override |
| Release the texture. More...
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bool | SetSize (int size, unsigned format, TextureUsage usage=TEXTURE_STATIC, int multiSample=1) |
| Set size, format, usage and multisampling parameter for rendertargets. Note that cube textures always use autoresolve when multisampled due to lacking support (on all APIs) to multisample them in a shader. Return true if successful.
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bool | SetData (CubeMapFace face, unsigned level, int x, int y, int width, int height, const void *data) |
| Set data either partially or fully on a face's mip level. Return true if successful.
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bool | SetData (CubeMapFace face, Deserializer &source) |
| Set data of one face from a stream. Return true if successful.
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bool | SetData (CubeMapFace face, Image *image, bool useAlpha=false) |
| Set data of one face from an image. Return true if successful. Optionally make a single channel image alpha-only.
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bool | GetData (CubeMapFace face, unsigned level, void *dest) const |
| Get data from a face's mip level. The destination buffer must be big enough. Return true if successful.
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SharedPtr< Image > | GetImage (CubeMapFace face) const |
| Get image data from a face's zero mip level. Only RGB and RGBA textures are supported.
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RenderSurface * | GetRenderSurface (CubeMapFace face) const |
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| Texture (Context *context) |
| Construct.
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| ~Texture () override |
| Destruct.
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void | SetNumLevels (unsigned levels) |
| Set number of requested mip levels. Needs to be called before setting size. More...
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void | SetFilterMode (TextureFilterMode mode) |
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void | SetAddressMode (TextureCoordinate coord, TextureAddressMode mode) |
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void | SetAnisotropy (unsigned level) |
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void | SetShadowCompare (bool enable) |
| Set shadow compare mode. Not used on Direct3D9.
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void | SetBorderColor (const Color &color) |
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void | SetSRGB (bool enable) |
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void | SetBackupTexture (Texture *texture) |
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void | SetMipsToSkip (MaterialQuality quality, int toSkip) |
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unsigned | GetFormat () const |
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bool | IsCompressed () const |
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unsigned | GetLevels () const |
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int | GetWidth () const |
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int | GetHeight () const |
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int | GetDepth () const |
| Return depth.
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TextureFilterMode | GetFilterMode () const |
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TextureAddressMode | GetAddressMode (TextureCoordinate coord) const |
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unsigned | GetAnisotropy () const |
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bool | GetShadowCompare () const |
| Return whether shadow compare is enabled. Not used on Direct3D9.
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const Color & | GetBorderColor () const |
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bool | GetSRGB () const |
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int | GetMultiSample () const |
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bool | GetAutoResolve () const |
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bool | IsResolveDirty () const |
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bool | GetLevelsDirty () const |
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Texture * | GetBackupTexture () const |
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int | GetMipsToSkip (MaterialQuality quality) const |
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int | GetLevelWidth (unsigned level) const |
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int | GetLevelHeight (unsigned level) const |
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int | GetLevelDepth (unsigned level) const |
| Return mip level depth, or 0 if level does not exist.
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TextureUsage | GetUsage () const |
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unsigned | GetDataSize (int width, int height) const |
| Return data size in bytes for a rectangular region.
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unsigned | GetDataSize (int width, int height, int depth) const |
| Return data size in bytes for a volume region.
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unsigned | GetRowDataSize (int width) const |
| Return data size in bytes for a pixel or block row.
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unsigned | GetComponents () const |
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bool | GetParametersDirty () const |
| Return whether the parameters are dirty.
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void | SetParameters (XMLFile *file) |
| Set additional parameters from an XML file.
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void | SetParameters (const XMLElement &element) |
| Set additional parameters from an XML element.
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void | SetParametersDirty () |
| Mark parameters dirty. Called by Graphics.
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void | UpdateParameters () |
| Update dirty parameters to the texture object. Called by Graphics when assigning the texture.
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void * | GetShaderResourceView () const |
| Return shader resource view. Only used on Direct3D11.
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void * | GetSampler () const |
| Return sampler state object. Only used on Direct3D11.
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void * | GetResolveTexture () const |
| Return resolve texture. Only used on Direct3D11.
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unsigned | GetTarget () const |
| Return texture's target. Only used on OpenGL.
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unsigned | GetSRGBFormat (unsigned format) |
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void | SetResolveDirty (bool enable) |
| Set or clear the need resolve flag. Called internally by Graphics.
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void | SetLevelsDirty () |
| Set the mipmap levels dirty flag. Called internally by Graphics.
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void | RegenerateLevels () |
| Regenerate mipmap levels for a rendertarget after rendering and before sampling. Called internally by Graphics. No-op on Direct3D9. On OpenGL the texture must have been bound to work properly.
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| ResourceWithMetadata (Context *context) |
| Construct.
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void | AddMetadata (const String &name, const Variant &value) |
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void | RemoveMetadata (const String &name) |
| Remove metadata variable.
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void | RemoveAllMetadata () |
| Remove all metadata variables.
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const Variant & | GetMetadata (const String &name) const |
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bool | HasMetadata () const |
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| Resource (Context *context) |
| Construct.
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bool | Load (Deserializer &source) |
| Load resource synchronously. Call both BeginLoad() & EndLoad() and return true if both succeeded.
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virtual bool | BeginLoad (Deserializer &source) |
| Load resource from stream. May be called from a worker thread. Return true if successful. More...
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virtual bool | EndLoad () |
| Finish resource loading. Always called from the main thread. Return true if successful. More...
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virtual bool | Save (Serializer &dest) const |
| Save resource. Return true if successful. More...
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bool | LoadFile (const String &fileName) |
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virtual bool | SaveFile (const String &fileName) const |
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void | SetName (const String &name) |
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void | SetMemoryUse (unsigned size) |
| Set memory use in bytes, possibly approximate.
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void | ResetUseTimer () |
| Reset last used timer.
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void | SetAsyncLoadState (AsyncLoadState newState) |
| Set the asynchronous loading state. Called by ResourceCache. Resources in the middle of asynchronous loading are not normally returned to user.
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const String & | GetName () const |
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StringHash | GetNameHash () const |
| Return name hash.
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unsigned | GetMemoryUse () const |
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unsigned | GetUseTimer () |
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AsyncLoadState | GetAsyncLoadState () const |
| Return the asynchronous loading state.
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| Object (Context *context) |
| Construct.
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| ~Object () override |
| Destruct. Clean up self from event sender & receiver structures.
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virtual StringHash | GetType () const =0 |
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virtual const String & | GetTypeName () const =0 |
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virtual const TypeInfo * | GetTypeInfo () const =0 |
| Return type info.
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virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
| Handle event.
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bool | IsInstanceOf (StringHash type) const |
| Check current instance is type of specified type.
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bool | IsInstanceOf (const TypeInfo *typeInfo) const |
| Check current instance is type of specified type.
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template<typename T > |
bool | IsInstanceOf () const |
| Check current instance is type of specified class.
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template<typename T > |
T * | Cast () |
| Cast the object to specified most derived class.
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template<typename T > |
const T * | Cast () const |
| Cast the object to specified most derived class.
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void | SubscribeToEvent (StringHash eventType, EventHandler *handler) |
| Subscribe to an event that can be sent by any sender.
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void | SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler) |
| Subscribe to a specific sender's event.
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void | SubscribeToEvent (StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) |
| Subscribe to an event that can be sent by any sender.
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void | SubscribeToEvent (Object *sender, StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) |
| Subscribe to a specific sender's event.
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void | UnsubscribeFromEvent (StringHash eventType) |
| Unsubscribe from an event.
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void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
| Unsubscribe from a specific sender's event.
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void | UnsubscribeFromEvents (Object *sender) |
| Unsubscribe from a specific sender's events.
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void | UnsubscribeFromAllEvents () |
| Unsubscribe from all events.
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void | UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData) |
| Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events).
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void | SendEvent (StringHash eventType) |
| Send event to all subscribers.
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void | SendEvent (StringHash eventType, VariantMap &eventData) |
| Send event with parameters to all subscribers.
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VariantMap & | GetEventDataMap () const |
| Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
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template<typename... Args> |
void | SendEvent (StringHash eventType, Args... args) |
| Send event with variadic parameter pairs to all subscribers. The parameter pairs is a list of paramID and paramValue separated by comma, one pair after another.
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Context * | GetContext () const |
| Return execution context.
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const Variant & | GetGlobalVar (StringHash key) const |
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const VariantMap & | GetGlobalVars () const |
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void | SetGlobalVar (StringHash key, const Variant &value) |
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Object * | GetSubsystem (StringHash type) const |
| Return subsystem by type.
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Object * | GetEventSender () const |
| Return active event sender. Null outside event handling.
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EventHandler * | GetEventHandler () const |
| Return active event handler. Null outside event handling.
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bool | HasSubscribedToEvent (StringHash eventType) const |
| Return whether has subscribed to an event without specific sender.
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bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
| Return whether has subscribed to a specific sender's event.
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bool | HasEventHandlers () const |
| Return whether has subscribed to any event.
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template<class T > |
T * | GetSubsystem () const |
| Template version of returning a subsystem.
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const String & | GetCategory () const |
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void | SetBlockEvents (bool block) |
| Block object from sending and receiving events.
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bool | GetBlockEvents () const |
| Return sending and receiving events blocking status.
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| RefCounted () |
| Construct. Allocate the reference count structure and set an initial self weak reference.
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virtual | ~RefCounted () |
| Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
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| RefCounted (const RefCounted &rhs)=delete |
| Prevent copy construction.
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RefCounted & | operator= (const RefCounted &rhs)=delete |
| Prevent assignment.
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void | AddRef () |
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void | ReleaseRef () |
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int | Refs () const |
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int | WeakRefs () const |
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RefCount * | RefCountPtr () |
| Return pointer to the reference count structure.
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| GPUObject (Graphics *graphics) |
| Construct with graphics subsystem pointer.
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virtual | ~GPUObject () |
| Destruct. Remove from the Graphics.
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virtual void | OnDeviceLost () |
| Mark the GPU resource destroyed on graphics context destruction. More...
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virtual void | OnDeviceReset () |
| Recreate the GPU resource and restore data if applicable. More...
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virtual void | Release () |
| Unconditionally release the GPU resource. More...
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void | ClearDataLost () |
| Clear the data lost flag.
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Graphics * | GetGraphics () const |
| Return the graphics subsystem associated with this GPU object.
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void * | GetGPUObject () const |
| Return the object pointer. Applicable only on Direct3D.
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unsigned | GetGPUObjectName () const |
| Return the object name. Applicable only on OpenGL.
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bool | IsDataLost () const |
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bool | HasPendingData () const |
| Return whether has pending data assigned while graphics context was lost.
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