U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Classes | |
class | Urho3D::Resource |
class | Urho3D::ResourceWithMetadata |
Base class for resources that support arbitrary metadata stored. Metadata serialization shall be implemented in derived classes. More... | |
Enumerations | |
enum | Urho3D::AsyncLoadState { Urho3D::ASYNC_DONE = 0 , Urho3D::ASYNC_QUEUED = 1 , Urho3D::ASYNC_LOADING = 2 , Urho3D::ASYNC_SUCCESS = 3 , Urho3D::ASYNC_FAIL = 4 } |
Asynchronous loading state of a resource. More... | |
Asynchronous loading state of a resource.