U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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API-specific GPU object representation. More...
#include </var/dev/u3d/stable/Source/Urho3D/Graphics/GPUObject.h>
Public Attributes | |
void * | ptr_ |
Object pointer (Direct3D). | |
unsigned | name_ |
Object name (OpenGL). | |
API-specific GPU object representation.