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Urho3D::Texture2DArray Class Reference

2D texture array resource. More...

#include </var/dev/u3d/stable/Source/Urho3D/Graphics/Texture2DArray.h>

Inheritance diagram for Urho3D::Texture2DArray:
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Collaboration diagram for Urho3D::Texture2DArray:
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Public Member Functions

 Texture2DArray (Context *context)
 Construct.
 
 ~Texture2DArray () override
 Destruct.
 
bool BeginLoad (Deserializer &source) override
 Load resource from stream. May be called from a worker thread. Return true if successful. More...
 
bool EndLoad () override
 Finish resource loading. Always called from the main thread. Return true if successful. More...
 
void OnDeviceLost () override
 Mark the GPU resource destroyed on context destruction. More...
 
void OnDeviceReset () override
 Recreate the GPU resource and restore data if applicable. More...
 
void Release () override
 Release the texture. More...
 
void SetLayers (unsigned layers)
 
bool SetSize (unsigned layers, int width, int height, unsigned format, TextureUsage usage=TEXTURE_STATIC)
 Set layers, size, format and usage. Set layers to zero to leave them unchanged. Return true if successful.
 
bool SetData (unsigned layer, unsigned level, int x, int y, int width, int height, const void *data)
 Set data either partially or fully on a layer's mip level. Return true if successful.
 
bool SetData (unsigned layer, Deserializer &source)
 Set data of one layer from a stream. Return true if successful.
 
bool SetData (unsigned layer, Image *image, bool useAlpha=false)
 Set data of one layer from an image. Return true if successful. Optionally make a single channel image alpha-only.
 
unsigned GetLayers () const
 
bool GetData (unsigned layer, unsigned level, void *dest) const
 Get data from a mip level. The destination buffer must be big enough. Return true if successful.
 
RenderSurfaceGetRenderSurface () const
 
- Public Member Functions inherited from Urho3D::Texture
 Texture (Context *context)
 Construct.
 
 ~Texture () override
 Destruct.
 
void SetNumLevels (unsigned levels)
 Set number of requested mip levels. Needs to be called before setting size. More...
 
void SetFilterMode (TextureFilterMode mode)
 
void SetAddressMode (TextureCoordinate coord, TextureAddressMode mode)
 
void SetAnisotropy (unsigned level)
 
void SetShadowCompare (bool enable)
 Set shadow compare mode. Not used on Direct3D9.
 
void SetBorderColor (const Color &color)
 
void SetSRGB (bool enable)
 
void SetBackupTexture (Texture *texture)
 
void SetMipsToSkip (MaterialQuality quality, int toSkip)
 
unsigned GetFormat () const
 
bool IsCompressed () const
 
unsigned GetLevels () const
 
int GetWidth () const
 
int GetHeight () const
 
int GetDepth () const
 Return depth.
 
TextureFilterMode GetFilterMode () const
 
TextureAddressMode GetAddressMode (TextureCoordinate coord) const
 
unsigned GetAnisotropy () const
 
bool GetShadowCompare () const
 Return whether shadow compare is enabled. Not used on Direct3D9.
 
const ColorGetBorderColor () const
 
bool GetSRGB () const
 
int GetMultiSample () const
 
bool GetAutoResolve () const
 
bool IsResolveDirty () const
 
bool GetLevelsDirty () const
 
TextureGetBackupTexture () const
 
int GetMipsToSkip (MaterialQuality quality) const
 
int GetLevelWidth (unsigned level) const
 
int GetLevelHeight (unsigned level) const
 
int GetLevelDepth (unsigned level) const
 Return mip level depth, or 0 if level does not exist.
 
TextureUsage GetUsage () const
 
unsigned GetDataSize (int width, int height) const
 Return data size in bytes for a rectangular region.
 
unsigned GetDataSize (int width, int height, int depth) const
 Return data size in bytes for a volume region.
 
unsigned GetRowDataSize (int width) const
 Return data size in bytes for a pixel or block row.
 
unsigned GetComponents () const
 
bool GetParametersDirty () const
 Return whether the parameters are dirty.
 
void SetParameters (XMLFile *file)
 Set additional parameters from an XML file.
 
void SetParameters (const XMLElement &element)
 Set additional parameters from an XML element.
 
void SetParametersDirty ()
 Mark parameters dirty. Called by Graphics.
 
void UpdateParameters ()
 Update dirty parameters to the texture object. Called by Graphics when assigning the texture.
 
void * GetShaderResourceView () const
 Return shader resource view. Only used on Direct3D11.
 
void * GetSampler () const
 Return sampler state object. Only used on Direct3D11.
 
void * GetResolveTexture () const
 Return resolve texture. Only used on Direct3D11.
 
unsigned GetTarget () const
 Return texture's target. Only used on OpenGL.
 
unsigned GetSRGBFormat (unsigned format)
 
void SetResolveDirty (bool enable)
 Set or clear the need resolve flag. Called internally by Graphics.
 
void SetLevelsDirty ()
 Set the mipmap levels dirty flag. Called internally by Graphics.
 
void RegenerateLevels ()
 Regenerate mipmap levels for a rendertarget after rendering and before sampling. Called internally by Graphics. No-op on Direct3D9. On OpenGL the texture must have been bound to work properly.
 
- Public Member Functions inherited from Urho3D::Resource
 Resource (Context *context)
 Construct.
 
bool Load (Deserializer &source)
 Load resource synchronously. Call both BeginLoad() & EndLoad() and return true if both succeeded.
 
virtual bool BeginLoad (Deserializer &source)
 Load resource from stream. May be called from a worker thread. Return true if successful. More...
 
virtual bool EndLoad ()
 Finish resource loading. Always called from the main thread. Return true if successful. More...
 
virtual bool Save (Serializer &dest) const
 Save resource. Return true if successful. More...
 
bool LoadFile (const String &fileName)
 
virtual bool SaveFile (const String &fileName) const
 
void SetName (const String &name)
 
void SetMemoryUse (unsigned size)
 Set memory use in bytes, possibly approximate.
 
void ResetUseTimer ()
 Reset last used timer.
 
void SetAsyncLoadState (AsyncLoadState newState)
 Set the asynchronous loading state. Called by ResourceCache. Resources in the middle of asynchronous loading are not normally returned to user.
 
const StringGetName () const
 
StringHash GetNameHash () const
 Return name hash.
 
unsigned GetMemoryUse () const
 
unsigned GetUseTimer ()
 
AsyncLoadState GetAsyncLoadState () const
 Return the asynchronous loading state.
 
- Public Member Functions inherited from Urho3D::Object
 Object (Context *context)
 Construct.
 
 ~Object () override
 Destruct. Clean up self from event sender & receiver structures.
 
virtual StringHash GetType () const =0
 
virtual const StringGetTypeName () const =0
 
virtual const TypeInfoGetTypeInfo () const =0
 Return type info.
 
virtual void OnEvent (Object *sender, StringHash eventType, VariantMap &eventData)
 Handle event.
 
bool IsInstanceOf (StringHash type) const
 Check current instance is type of specified type.
 
bool IsInstanceOf (const TypeInfo *typeInfo) const
 Check current instance is type of specified type.
 
template<typename T >
bool IsInstanceOf () const
 Check current instance is type of specified class.
 
template<typename T >
T * Cast ()
 Cast the object to specified most derived class.
 
template<typename T >
const T * Cast () const
 Cast the object to specified most derived class.
 
void SubscribeToEvent (StringHash eventType, EventHandler *handler)
 Subscribe to an event that can be sent by any sender.
 
void SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler)
 Subscribe to a specific sender's event.
 
void SubscribeToEvent (StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr)
 Subscribe to an event that can be sent by any sender.
 
void SubscribeToEvent (Object *sender, StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr)
 Subscribe to a specific sender's event.
 
void UnsubscribeFromEvent (StringHash eventType)
 Unsubscribe from an event.
 
void UnsubscribeFromEvent (Object *sender, StringHash eventType)
 Unsubscribe from a specific sender's event.
 
void UnsubscribeFromEvents (Object *sender)
 Unsubscribe from a specific sender's events.
 
void UnsubscribeFromAllEvents ()
 Unsubscribe from all events.
 
void UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData)
 Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events).
 
void SendEvent (StringHash eventType)
 Send event to all subscribers.
 
void SendEvent (StringHash eventType, VariantMap &eventData)
 Send event with parameters to all subscribers.
 
VariantMapGetEventDataMap () const
 Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
 
template<typename... Args>
void SendEvent (StringHash eventType, Args... args)
 Send event with variadic parameter pairs to all subscribers. The parameter pairs is a list of paramID and paramValue separated by comma, one pair after another.
 
ContextGetContext () const
 Return execution context.
 
const VariantGetGlobalVar (StringHash key) const
 
const VariantMapGetGlobalVars () const
 
void SetGlobalVar (StringHash key, const Variant &value)
 
ObjectGetSubsystem (StringHash type) const
 Return subsystem by type.
 
ObjectGetEventSender () const
 Return active event sender. Null outside event handling.
 
EventHandlerGetEventHandler () const
 Return active event handler. Null outside event handling.
 
bool HasSubscribedToEvent (StringHash eventType) const
 Return whether has subscribed to an event without specific sender.
 
bool HasSubscribedToEvent (Object *sender, StringHash eventType) const
 Return whether has subscribed to a specific sender's event.
 
bool HasEventHandlers () const
 Return whether has subscribed to any event.
 
template<class T >
T * GetSubsystem () const
 Template version of returning a subsystem.
 
const StringGetCategory () const
 
void SetBlockEvents (bool block)
 Block object from sending and receiving events.
 
bool GetBlockEvents () const
 Return sending and receiving events blocking status.
 
- Public Member Functions inherited from Urho3D::RefCounted
 RefCounted ()
 Construct. Allocate the reference count structure and set an initial self weak reference.
 
virtual ~RefCounted ()
 Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
 
 RefCounted (const RefCounted &rhs)=delete
 Prevent copy construction.
 
RefCountedoperator= (const RefCounted &rhs)=delete
 Prevent assignment.
 
void AddRef ()
 
void ReleaseRef ()
 
int Refs () const
 
int WeakRefs () const
 
RefCountRefCountPtr ()
 Return pointer to the reference count structure.
 
- Public Member Functions inherited from Urho3D::GPUObject
 GPUObject (Graphics *graphics)
 Construct with graphics subsystem pointer.
 
virtual ~GPUObject ()
 Destruct. Remove from the Graphics.
 
virtual void OnDeviceLost ()
 Mark the GPU resource destroyed on graphics context destruction. More...
 
virtual void OnDeviceReset ()
 Recreate the GPU resource and restore data if applicable. More...
 
virtual void Release ()
 Unconditionally release the GPU resource. More...
 
void ClearDataLost ()
 Clear the data lost flag.
 
GraphicsGetGraphics () const
 Return the graphics subsystem associated with this GPU object.
 
void * GetGPUObject () const
 Return the object pointer. Applicable only on Direct3D.
 
unsigned GetGPUObjectName () const
 Return the object name. Applicable only on OpenGL.
 
bool IsDataLost () const
 
bool HasPendingData () const
 Return whether has pending data assigned while graphics context was lost.
 

Static Public Member Functions

static void RegisterObject (Context *context)
 
- Static Public Member Functions inherited from Urho3D::Texture
static unsigned CheckMaxLevels (int width, int height, unsigned requestedLevels)
 Check maximum allowed mip levels for a specific texture size.
 
static unsigned CheckMaxLevels (int width, int height, int depth, unsigned requestedLevels)
 Check maximum allowed mip levels for a specific 3D texture size.
 
static unsigned GetSRVFormat (unsigned format)
 
static unsigned GetDSVFormat (unsigned format)
 
static unsigned GetExternalFormat (unsigned format)
 
static unsigned GetDataType (unsigned format)
 
- Static Public Member Functions inherited from Urho3D::Object
static const TypeInfoGetTypeInfoStatic ()
 Return type info static.
 

Protected Member Functions

bool Create () override
 Create the GPU texture. More...
 
- Protected Member Functions inherited from Urho3D::Texture
void CheckTextureBudget (StringHash type)
 Check whether texture memory budget has been exceeded. Free unused materials in that case to release the texture references.
 
virtual bool Create ()
 Create the GPU texture. Implemented in subclasses. More...
 

Private Member Functions

 URHO3D_OBJECT (Texture2DArray, Texture)
 
void HandleRenderSurfaceUpdate (StringHash eventType, VariantMap &eventData)
 Handle render surface update event.
 

Private Attributes

unsigned layers_ {}
 Texture array layers number.
 
SharedPtr< RenderSurfacerenderSurface_
 Render surface.
 
PODVector< unsigned > layerMemoryUse_
 Memory use per layer.
 
Vector< SharedPtr< Image > > loadImages_
 Layer image files acquired during BeginLoad.
 
SharedPtr< XMLFileloadParameters_
 Parameter file acquired during BeginLoad.
 

Additional Inherited Members

- Protected Attributes inherited from Urho3D::Texture
unsigned target_ {}
 OpenGL target.
 
void * shaderResourceView_ {}
 Direct3D11 shader resource view.
 
void * sampler_ {}
 Direct3D11 sampler state object.
 
void * resolveTexture_ {}
 Direct3D11 resolve texture object when multisample with autoresolve is used.
 
unsigned format_ {}
 Texture format.
 
TextureUsage usage_ {TEXTURE_STATIC}
 Texture usage type.
 
unsigned levels_ {}
 Current mip levels.
 
unsigned requestedLevels_ {}
 Requested mip levels.
 
int width_ {}
 Texture width.
 
int height_ {}
 Texture height.
 
int depth_ {}
 Texture depth.
 
bool shadowCompare_ {}
 Shadow compare mode.
 
TextureFilterMode filterMode_ {FILTER_DEFAULT}
 Filtering mode.
 
TextureAddressMode addressModes_ [MAX_COORDS] {ADDRESS_WRAP, ADDRESS_WRAP, ADDRESS_WRAP}
 Addressing mode.
 
unsigned anisotropy_ {}
 Texture anisotropy level.
 
unsigned mipsToSkip_ [MAX_TEXTURE_QUALITY_LEVELS] {2, 1, 0}
 Mip levels to skip when loading per texture quality setting.
 
Color borderColor_
 Border color.
 
int multiSample_ {1}
 Multisampling level.
 
bool sRGB_ {}
 sRGB sampling and writing mode flag.
 
bool parametersDirty_ {true}
 Parameters dirty flag.
 
bool autoResolve_ {}
 Multisampling autoresolve flag.
 
bool resolveDirty_ {}
 Multisampling resolve needed -flag.
 
bool levelsDirty_ {}
 Mipmap levels regeneration needed -flag.
 
SharedPtr< TexturebackupTexture_
 Backup texture.
 
- Protected Attributes inherited from Urho3D::Object
Contextcontext_
 Execution context.
 
- Protected Attributes inherited from Urho3D::GPUObject
WeakPtr< Graphicsgraphics_
 Graphics subsystem.
 
GPUObjectHandle object_ {}
 Object pointer or name.
 
bool dataLost_ {}
 Data lost flag.
 
bool dataPending_ {}
 Data pending flag.
 

Detailed Description

2D texture array resource.

Member Function Documentation

◆ BeginLoad()

bool Urho3D::Texture2DArray::BeginLoad ( Deserializer source)
overridevirtual

Load resource from stream. May be called from a worker thread. Return true if successful.

Reimplemented from Urho3D::Resource.

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◆ Create()

bool Urho3D::Texture2DArray::Create ( )
overrideprotectedvirtual

Create the GPU texture.

Reimplemented from Urho3D::Texture.

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◆ EndLoad()

bool Urho3D::Texture2DArray::EndLoad ( )
overridevirtual

Finish resource loading. Always called from the main thread. Return true if successful.

Reimplemented from Urho3D::Resource.

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◆ GetLayers()

unsigned Urho3D::Texture2DArray::GetLayers ( ) const
inline

Return number of layers in the texture.

◆ GetRenderSurface()

RenderSurface * Urho3D::Texture2DArray::GetRenderSurface ( ) const
inline

Return render surface.

◆ OnDeviceLost()

void Urho3D::Texture2DArray::OnDeviceLost ( )
overridevirtual

Mark the GPU resource destroyed on context destruction.

Reimplemented from Urho3D::GPUObject.

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◆ OnDeviceReset()

void Urho3D::Texture2DArray::OnDeviceReset ( )
overridevirtual

Recreate the GPU resource and restore data if applicable.

Reimplemented from Urho3D::GPUObject.

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◆ RegisterObject()

void Urho3D::Texture2DArray::RegisterObject ( Context context)
static

Register object factory.

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◆ Release()

void Urho3D::Texture2DArray::Release ( )
overridevirtual

Release the texture.

Reimplemented from Urho3D::GPUObject.

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◆ SetLayers()

void Urho3D::Texture2DArray::SetLayers ( unsigned  layers)

Set the number of layers in the texture. To be used before SetData.

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The documentation for this class was generated from the following files: