U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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SpriterData2D.h File Reference
This graph shows which files directly or indirectly include this file:

Classes

struct  Urho3D::Spriter::SpriterData
 Spriter data. More...
 
struct  Urho3D::Spriter::Folder
 Folder. More...
 
struct  Urho3D::Spriter::File
 File. More...
 
struct  Urho3D::Spriter::Entity
 Entity. More...
 
struct  Urho3D::Spriter::CharacterMap
 Character map. More...
 
struct  Urho3D::Spriter::MapInstruction
 Map instruction. More...
 
struct  Urho3D::Spriter::Animation
 Animation. More...
 
struct  Urho3D::Spriter::MainlineKey
 Mainline key. More...
 
struct  Urho3D::Spriter::Ref
 Ref. More...
 
struct  Urho3D::Spriter::Timeline
 Timeline. More...
 
struct  Urho3D::Spriter::TimelineKey
 Timeline key. More...
 
struct  Urho3D::Spriter::SpatialInfo
 Spatial info. More...
 
struct  Urho3D::Spriter::SpatialTimelineKey
 Spatial timeline key. More...
 
struct  Urho3D::Spriter::BoneTimelineKey
 Bone timeline key. More...
 
struct  Urho3D::Spriter::SpriteTimelineKey
 Sprite timeline key. More...
 

Enumerations

enum  Urho3D::Spriter::ObjectType { BONE = 0 , SPRITE }
 Object type.
 
enum  Urho3D::Spriter::CurveType { INSTANT = 0 , LINEAR , QUADRATIC , CUBIC }
 Curve type.