U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Classes | |
struct | Urho3D::Spriter::SpriterData |
Spriter data. More... | |
struct | Urho3D::Spriter::Folder |
Folder. More... | |
struct | Urho3D::Spriter::File |
File. More... | |
struct | Urho3D::Spriter::Entity |
Entity. More... | |
struct | Urho3D::Spriter::CharacterMap |
Character map. More... | |
struct | Urho3D::Spriter::MapInstruction |
Map instruction. More... | |
struct | Urho3D::Spriter::Animation |
Animation. More... | |
struct | Urho3D::Spriter::MainlineKey |
Mainline key. More... | |
struct | Urho3D::Spriter::Ref |
Ref. More... | |
struct | Urho3D::Spriter::Timeline |
Timeline. More... | |
struct | Urho3D::Spriter::TimelineKey |
Timeline key. More... | |
struct | Urho3D::Spriter::SpatialInfo |
Spatial info. More... | |
struct | Urho3D::Spriter::SpatialTimelineKey |
Spatial timeline key. More... | |
struct | Urho3D::Spriter::BoneTimelineKey |
Bone timeline key. More... | |
struct | Urho3D::Spriter::SpriteTimelineKey |
Sprite timeline key. More... | |
Enumerations | |
enum | Urho3D::Spriter::ObjectType { BONE = 0 , SPRITE } |
Object type. | |
enum | Urho3D::Spriter::CurveType { INSTANT = 0 , LINEAR , QUADRATIC , CUBIC } |
Curve type. | |