U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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#include </var/dev/u3d/stable/Source/Urho3D/Urho2D/SpriterData2D.h>
Public Member Functions | |
void | Reset () |
bool | Load (const pugi::xml_node &node) |
Public Attributes | |
int | id_ {} |
String | name_ |
ObjectType | objectType_ |
PODVector< SpatialTimelineKey * > | keys_ |