U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Urho3D::Spriter::Entity Struct Reference

Entity. More...

#include </var/dev/u3d/stable/Source/Urho3D/Urho2D/SpriterData2D.h>

Collaboration diagram for Urho3D::Spriter::Entity:
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Public Member Functions

void Reset ()
 
bool Load (const pugi::xml_node &node)
 

Public Attributes

int id_ {}
 
String name_
 
PODVector< CharacterMap * > characterMaps_
 
PODVector< Animation * > animations_
 

Detailed Description


The documentation for this struct was generated from the following files: