U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Urho3D::Spriter::MapInstruction Struct Reference

Map instruction. More...

#include </var/dev/u3d/stable/Source/Urho3D/Urho2D/SpriterData2D.h>

Public Member Functions

bool Load (const pugi::xml_node &node)
 

Public Attributes

int folder_ {}
 
int file_ {}
 
int targetFolder_ {}
 
int targetFile_ {}
 

Detailed Description

Map instruction.


The documentation for this struct was generated from the following files: