U3D
Open-source, cross-platform 2D and 3D game engine built in C++
|
Spriter data. More...
#include </var/dev/u3d/stable/Source/Urho3D/Urho2D/SpriterData2D.h>
Public Member Functions | |
void | Reset () |
bool | Load (const pugi::xml_node &node) |
bool | Load (const void *data, size_t size) |
Public Attributes | |
int | scmlVersion_ {} |
String | generator_ |
String | generatorVersion_ |
PODVector< Folder * > | folders_ |
PODVector< Entity * > | entities_ |
Spriter data.