Sprite timeline key.
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#include </var/dev/u3d/stable/Source/Urho3D/Urho2D/SpriterData2D.h>
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int | folderId_ {} |
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int | fileId_ {} |
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bool | useDefaultPivot_ {} |
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float | pivotX_ {} |
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float | pivotY_ {} |
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int | zIndex_ {} |
| Run time data.
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SpatialInfo | info_ |
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Timeline * | timeline_ {} |
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int | id_ {} |
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float | time_ {} |
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CurveType | curveType_ {} |
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float | c1_ {} |
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float | c2_ {} |
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◆ Clone()
TimelineKey * Urho3D::Spriter::SpriteTimelineKey::Clone |
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const |
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overridevirtual |
◆ GetObjectType()
ObjectType Urho3D::Spriter::SpriteTimelineKey::GetObjectType |
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const |
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inlineoverridevirtual |
◆ Interpolate()
void Urho3D::Spriter::SpriteTimelineKey::Interpolate |
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const TimelineKey & |
other, |
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float |
t |
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) |
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overridevirtual |
◆ Load()
bool Urho3D::Spriter::SpriteTimelineKey::Load |
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const pugi::xml_node & |
node | ) |
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overridevirtual |
The documentation for this struct was generated from the following files:
- /var/dev/u3d/stable/Source/Urho3D/Urho2D/SpriterData2D.h
- /var/dev/u3d/stable/Source/Urho3D/Urho2D/SpriterData2D.cpp