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| Technique (Context *context) |
| Construct.
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| ~Technique () override |
| Destruct.
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bool | BeginLoad (Deserializer &source) override |
| Load resource from stream. May be called from a worker thread. Return true if successful. More...
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void | SetIsDesktop (bool enable) |
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Pass * | CreatePass (const String &name) |
| Create a new pass.
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void | RemovePass (const String &name) |
| Remove a pass.
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void | ReleaseShaders () |
| Reset shader pointers in all passes.
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SharedPtr< Technique > | Clone (const String &cloneName=String::EMPTY) const |
| Clone the technique. Passes will be deep copied to allow independent modification.
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bool | IsDesktop () const |
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bool | IsSupported () const |
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bool | HasPass (unsigned passIndex) const |
| Return whether has a pass.
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bool | HasPass (const String &name) const |
| Return whether has a pass by name. This overload should not be called in time-critical rendering loops; use a pre-acquired pass index instead.
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Pass * | GetPass (unsigned passIndex) const |
| Return a pass, or null if not found.
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Pass * | GetPass (const String &name) const |
| Return a pass by name, or null if not found. This overload should not be called in time-critical rendering loops; use a pre-acquired pass index instead.
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Pass * | GetSupportedPass (unsigned passIndex) const |
| Return a pass that is supported for rendering, or null if not found.
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Pass * | GetSupportedPass (const String &name) const |
| Return a supported pass by name. This overload should not be called in time-critical rendering loops; use a pre-acquired pass index instead.
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unsigned | GetNumPasses () const |
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Vector< String > | GetPassNames () const |
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PODVector< Pass * > | GetPasses () const |
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SharedPtr< Technique > | CloneWithDefines (const String &vsDefines, const String &psDefines) |
| Return a clone with added shader compilation defines. Called internally by Material.
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| Resource (Context *context) |
| Construct.
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bool | Load (Deserializer &source) |
| Load resource synchronously. Call both BeginLoad() & EndLoad() and return true if both succeeded.
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virtual bool | BeginLoad (Deserializer &source) |
| Load resource from stream. May be called from a worker thread. Return true if successful. More...
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virtual bool | EndLoad () |
| Finish resource loading. Always called from the main thread. Return true if successful. More...
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virtual bool | Save (Serializer &dest) const |
| Save resource. Return true if successful. More...
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bool | LoadFile (const String &fileName) |
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virtual bool | SaveFile (const String &fileName) const |
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void | SetName (const String &name) |
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void | SetMemoryUse (unsigned size) |
| Set memory use in bytes, possibly approximate.
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void | ResetUseTimer () |
| Reset last used timer.
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void | SetAsyncLoadState (AsyncLoadState newState) |
| Set the asynchronous loading state. Called by ResourceCache. Resources in the middle of asynchronous loading are not normally returned to user.
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const String & | GetName () const |
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StringHash | GetNameHash () const |
| Return name hash.
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unsigned | GetMemoryUse () const |
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unsigned | GetUseTimer () |
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AsyncLoadState | GetAsyncLoadState () const |
| Return the asynchronous loading state.
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| Object (Context *context) |
| Construct.
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| ~Object () override |
| Destruct. Clean up self from event sender & receiver structures.
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virtual StringHash | GetType () const =0 |
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virtual const String & | GetTypeName () const =0 |
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virtual const TypeInfo * | GetTypeInfo () const =0 |
| Return type info.
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virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
| Handle event.
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bool | IsInstanceOf (StringHash type) const |
| Check current instance is type of specified type.
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bool | IsInstanceOf (const TypeInfo *typeInfo) const |
| Check current instance is type of specified type.
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template<typename T > |
bool | IsInstanceOf () const |
| Check current instance is type of specified class.
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template<typename T > |
T * | Cast () |
| Cast the object to specified most derived class.
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template<typename T > |
const T * | Cast () const |
| Cast the object to specified most derived class.
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void | SubscribeToEvent (StringHash eventType, EventHandler *handler) |
| Subscribe to an event that can be sent by any sender.
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void | SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler) |
| Subscribe to a specific sender's event.
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void | SubscribeToEvent (StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) |
| Subscribe to an event that can be sent by any sender.
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void | SubscribeToEvent (Object *sender, StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) |
| Subscribe to a specific sender's event.
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void | UnsubscribeFromEvent (StringHash eventType) |
| Unsubscribe from an event.
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void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
| Unsubscribe from a specific sender's event.
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void | UnsubscribeFromEvents (Object *sender) |
| Unsubscribe from a specific sender's events.
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void | UnsubscribeFromAllEvents () |
| Unsubscribe from all events.
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void | UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData) |
| Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events).
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void | SendEvent (StringHash eventType) |
| Send event to all subscribers.
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void | SendEvent (StringHash eventType, VariantMap &eventData) |
| Send event with parameters to all subscribers.
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VariantMap & | GetEventDataMap () const |
| Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
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template<typename... Args> |
void | SendEvent (StringHash eventType, Args... args) |
| Send event with variadic parameter pairs to all subscribers. The parameter pairs is a list of paramID and paramValue separated by comma, one pair after another.
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Context * | GetContext () const |
| Return execution context.
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const Variant & | GetGlobalVar (StringHash key) const |
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const VariantMap & | GetGlobalVars () const |
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void | SetGlobalVar (StringHash key, const Variant &value) |
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Object * | GetSubsystem (StringHash type) const |
| Return subsystem by type.
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Object * | GetEventSender () const |
| Return active event sender. Null outside event handling.
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EventHandler * | GetEventHandler () const |
| Return active event handler. Null outside event handling.
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bool | HasSubscribedToEvent (StringHash eventType) const |
| Return whether has subscribed to an event without specific sender.
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bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
| Return whether has subscribed to a specific sender's event.
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bool | HasEventHandlers () const |
| Return whether has subscribed to any event.
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template<class T > |
T * | GetSubsystem () const |
| Template version of returning a subsystem.
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const String & | GetCategory () const |
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void | SetBlockEvents (bool block) |
| Block object from sending and receiving events.
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bool | GetBlockEvents () const |
| Return sending and receiving events blocking status.
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| RefCounted () |
| Construct. Allocate the reference count structure and set an initial self weak reference.
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virtual | ~RefCounted () |
| Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
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| RefCounted (const RefCounted &rhs)=delete |
| Prevent copy construction.
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RefCounted & | operator= (const RefCounted &rhs)=delete |
| Prevent assignment.
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void | AddRef () |
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void | ReleaseRef () |
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int | Refs () const |
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int | WeakRefs () const |
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RefCount * | RefCountPtr () |
| Return pointer to the reference count structure.
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Material technique. Consists of several passes.