Tile define.
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#include </var/dev/u3d/stable/Source/Urho3D/Urho2D/TileMapDefs2D.h>
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| Tile2D () |
| Construct.
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unsigned | GetGid () const |
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bool | GetFlipX () const |
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bool | GetFlipY () const |
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bool | GetSwapXY () const |
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Sprite2D * | GetSprite () const |
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bool | HasProperty (const String &name) const |
| Return has property.
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const String & | GetProperty (const String &name) const |
| Return property.
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| RefCounted () |
| Construct. Allocate the reference count structure and set an initial self weak reference.
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virtual | ~RefCounted () |
| Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
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| RefCounted (const RefCounted &rhs)=delete |
| Prevent copy construction.
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RefCounted & | operator= (const RefCounted &rhs)=delete |
| Prevent assignment.
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void | AddRef () |
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void | ReleaseRef () |
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int | Refs () const |
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int | WeakRefs () const |
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RefCount * | RefCountPtr () |
| Return pointer to the reference count structure.
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◆ GetFlipX()
bool Urho3D::Tile2D::GetFlipX |
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const |
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inline |
◆ GetFlipY()
bool Urho3D::Tile2D::GetFlipY |
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const |
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inline |
◆ GetGid()
unsigned Urho3D::Tile2D::GetGid |
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const |
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inline |
◆ GetSprite()
Sprite2D * Urho3D::Tile2D::GetSprite |
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const |
◆ GetSwapXY()
bool Urho3D::Tile2D::GetSwapXY |
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const |
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inline |
The documentation for this class was generated from the following files:
- /var/dev/u3d/stable/Source/Urho3D/Urho2D/TileMapDefs2D.h
- /var/dev/u3d/stable/Source/Urho3D/Urho2D/TileMapDefs2D.cpp