U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Urho3D::ViewBatchInfo2D Struct Reference

#include </var/dev/u3d/stable/Source/Urho3D/Urho2D/Renderer2D.h>

Collaboration diagram for Urho3D::ViewBatchInfo2D:
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Public Member Functions

 ViewBatchInfo2D ()
 Construct.
 

Public Attributes

unsigned vertexBufferUpdateFrameNumber_
 Vertex buffer update frame number.
 
unsigned indexCount_
 Index count.
 
unsigned vertexCount_
 Vertex count.
 
SharedPtr< VertexBuffervertexBuffer_
 Vertex buffer.
 
unsigned batchUpdatedFrameNumber_
 Batch updated frame number.
 
PODVector< const SourceBatch2D * > sourceBatches_
 Source batches.
 
unsigned batchCount_
 Batch count.
 
PODVector< float > distances_
 Distances.
 
Vector< SharedPtr< Material > > materials_
 Materials.
 
Vector< SharedPtr< Geometry > > geometries_
 Geometries.
 

Detailed Description

2D view batch info.


The documentation for this struct was generated from the following files: