U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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#include </var/dev/u3d/stable/Source/Urho3D/Urho2D/Renderer2D.h>
Public Member Functions | |
ViewBatchInfo2D () | |
Construct. | |
Public Attributes | |
unsigned | vertexBufferUpdateFrameNumber_ |
Vertex buffer update frame number. | |
unsigned | indexCount_ |
Index count. | |
unsigned | vertexCount_ |
Vertex count. | |
SharedPtr< VertexBuffer > | vertexBuffer_ |
Vertex buffer. | |
unsigned | batchUpdatedFrameNumber_ |
Batch updated frame number. | |
PODVector< const SourceBatch2D * > | sourceBatches_ |
Source batches. | |
unsigned | batchCount_ |
Batch count. | |
PODVector< float > | distances_ |
Distances. | |
Vector< SharedPtr< Material > > | materials_ |
Materials. | |
Vector< SharedPtr< Geometry > > | geometries_ |
Geometries. | |
2D view batch info.