U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Container of resources with specific type. More...
#include </var/dev/u3d/stable/Source/Urho3D/Resource/ResourceCache.h>
Public Member Functions | |
ResourceGroup () | |
Construct with defaults. | |
Public Attributes | |
unsigned long long | memoryBudget_ |
Memory budget. | |
unsigned long long | memoryUse_ |
Current memory use. | |
HashMap< StringHash, SharedPtr< Resource > > | resources_ |
Resources. | |
Container of resources with specific type.