U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Hash map node iterator. More...
#include </var/dev/u3d/stable/Source/Urho3D/Container/HashMap.h>
Public Member Functions | |
Iterator ()=default | |
Construct. | |
Iterator (Node *ptr) | |
Construct with a node pointer. | |
Iterator & | operator++ () |
Preincrement the pointer. | |
Iterator | operator++ (int) |
Postincrement the pointer. | |
Iterator & | operator-- () |
Predecrement the pointer. | |
Iterator | operator-- (int) |
Postdecrement the pointer. | |
KeyValue * | operator-> () const |
Point to the pair. | |
KeyValue & | operator* () const |
Dereference the pair. | |
Public Member Functions inherited from Urho3D::HashIteratorBase | |
HashIteratorBase () | |
Construct. | |
HashIteratorBase (HashNodeBase *ptr) | |
Construct with a node pointer. | |
bool | operator== (const HashIteratorBase &rhs) const |
Test for equality with another iterator. | |
bool | operator!= (const HashIteratorBase &rhs) const |
Test for inequality with another iterator. | |
void | GotoNext () |
Go to the next node. | |
void | GotoPrev () |
Go to the previous node. | |
Additional Inherited Members | |
Public Attributes inherited from Urho3D::HashIteratorBase | |
HashNodeBase * | ptr_ |
Node pointer. | |
Hash map node iterator.