U3D
Open-source, cross-platform 2D and 3D game engine built in C++
|
Hash set/map iterator base class. More...
#include </var/dev/u3d/stable/Source/Urho3D/Container/HashBase.h>
Public Member Functions | |
HashIteratorBase () | |
Construct. | |
HashIteratorBase (HashNodeBase *ptr) | |
Construct with a node pointer. | |
bool | operator== (const HashIteratorBase &rhs) const |
Test for equality with another iterator. | |
bool | operator!= (const HashIteratorBase &rhs) const |
Test for inequality with another iterator. | |
void | GotoNext () |
Go to the next node. | |
void | GotoPrev () |
Go to the previous node. | |
Public Attributes | |
HashNodeBase * | ptr_ |
Node pointer. | |
Hash set/map iterator base class.