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U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Hash set/map iterator base class. More...
#include </var/dev/u3d/stable/Source/Urho3D/Container/HashBase.h>
Public Member Functions | |
| HashIteratorBase () | |
| Construct. | |
| HashIteratorBase (HashNodeBase *ptr) | |
| Construct with a node pointer. | |
| bool | operator== (const HashIteratorBase &rhs) const |
| Test for equality with another iterator. | |
| bool | operator!= (const HashIteratorBase &rhs) const |
| Test for inequality with another iterator. | |
| void | GotoNext () |
| Go to the next node. | |
| void | GotoPrev () |
| Go to the previous node. | |
Public Attributes | |
| HashNodeBase * | ptr_ |
| Node pointer. | |
Hash set/map iterator base class.