U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Hash map node. More...
#include </var/dev/u3d/stable/Source/Urho3D/Container/HashMap.h>
Public Member Functions | |
Node ()=default | |
Construct undefined. | |
Node (const T &key, const U &value) | |
Construct with key and value. | |
Node * | Next () const |
Return next node. | |
Node * | Prev () const |
Return previous node. | |
Node * | Down () const |
Return next node in the bucket. | |
Public Member Functions inherited from Urho3D::HashNodeBase | |
HashNodeBase () | |
Construct. | |
Public Attributes | |
KeyValue | pair_ |
Key-value pair. | |
Public Attributes inherited from Urho3D::HashNodeBase | |
HashNodeBase * | down_ |
Next node in the bucket. | |
HashNodeBase * | prev_ |
Previous node. | |
HashNodeBase * | next_ |
Next node. | |
Hash map node.