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U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Cursor image and hotspot information. More...
#include </var/dev/u3d/stable/Source/Urho3D/UI/Cursor.h>
Public Member Functions | |
| CursorShapeInfo () | |
| Construct with defaults. | |
| CursorShapeInfo (int systemCursor) | |
| Construct with system cursor. | |
Public Attributes | |
| SharedPtr< Image > | image_ |
| Image. | |
| SharedPtr< Texture > | texture_ |
| Texture. | |
| IntRect | imageRect_ |
| Image rectangle. | |
| IntVector2 | hotSpot_ |
| Hotspot coordinates. | |
| SDL_Cursor * | osCursor_ |
| OS cursor. | |
| bool | systemDefined_ |
| Whether the OS cursor is system defined. | |
| int | systemCursor_ |
| System cursor index. | |
Cursor image and hotspot information.