U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Cursor image and hotspot information. More...
#include </var/dev/u3d/stable/Source/Urho3D/UI/Cursor.h>
Public Member Functions | |
CursorShapeInfo () | |
Construct with defaults. | |
CursorShapeInfo (int systemCursor) | |
Construct with system cursor. | |
Public Attributes | |
SharedPtr< Image > | image_ |
Image. | |
SharedPtr< Texture > | texture_ |
Texture. | |
IntRect | imageRect_ |
Image rectangle. | |
IntVector2 | hotSpot_ |
Hotspot coordinates. | |
SDL_Cursor * | osCursor_ |
OS cursor. | |
bool | systemDefined_ |
Whether the OS cursor is system defined. | |
int | systemCursor_ |
System cursor index. | |
Cursor image and hotspot information.