U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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#include </var/dev/u3d/stable/Source/Urho3D/Core/Object.h>
Public Member Functions | |
EventHandler11Impl (std::function< void(StringHash, VariantMap &)> function, void *userData=nullptr) | |
Construct with receiver and function pointers and userdata. | |
void | Invoke (VariantMap &eventData) override |
Invoke event handler function. More... | |
EventHandler * | Clone () const override |
Return a unique copy of the event handler. More... | |
Public Member Functions inherited from Urho3D::EventHandler | |
EventHandler (Object *receiver, void *userData=nullptr) | |
Construct with specified receiver and userdata. | |
virtual | ~EventHandler ()=default |
Destruct. | |
void | SetSenderAndEventType (Object *sender, StringHash eventType) |
Set sender and event type. | |
virtual void | Invoke (VariantMap &eventData)=0 |
Invoke event handler function. More... | |
virtual EventHandler * | Clone () const =0 |
Return a unique copy of the event handler. More... | |
Object * | GetReceiver () const |
Return event receiver. | |
Object * | GetSender () const |
Return event sender. Null if the handler is non-specific. | |
const StringHash & | GetEventType () const |
Return event type. | |
void * | GetUserData () const |
Return userdata. | |
Public Member Functions inherited from Urho3D::LinkedListNode | |
LinkedListNode () | |
Construct. | |
Private Attributes | |
std::function< void(StringHash, VariantMap &)> | function_ |
Class-specific pointer to handler function. | |
Additional Inherited Members | |
Public Attributes inherited from Urho3D::LinkedListNode | |
LinkedListNode * | next_ |
Pointer to next node. | |
Protected Attributes inherited from Urho3D::EventHandler | |
Object * | receiver_ |
Event receiver. | |
Object * | sender_ |
Event sender. | |
StringHash | eventType_ |
Event type. | |
void * | userData_ |
Userdata. | |
Template implementation of the event handler invoke helper (std::function instance).
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inlineoverridevirtual |
Return a unique copy of the event handler.
Implements Urho3D::EventHandler.
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inlineoverridevirtual |
Invoke event handler function.
Implements Urho3D::EventHandler.