U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Classes | |
class | Urho3D::LogicComponent |
Helper base class for user-defined game logic components that hooks up to update events and forwards them to virtual functions similar to ScriptInstance class. More... | |
Enumerations | |
enum | Urho3D::UpdateEvent : unsigned { Urho3D::USE_NO_EVENT = 0x0 , Urho3D::USE_UPDATE = 0x1 , Urho3D::USE_POSTUPDATE = 0x2 , Urho3D::USE_FIXEDUPDATE = 0x4 , Urho3D::USE_FIXEDPOSTUPDATE = 0x8 } |
Functions | |
Urho3D::URHO3D_FLAGSET (UpdateEvent, UpdateEventFlags) | |
enum Urho3D::UpdateEvent : unsigned |