U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Urho3D::Particle Struct Reference

One particle in the particle system. More...

#include </var/dev/u3d/stable/Source/Urho3D/Graphics/ParticleEmitter.h>

Collaboration diagram for Urho3D::Particle:
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Public Attributes

Vector3 velocity_
 Velocity.
 
Vector2 size_
 Original billboard size.
 
float timer_
 Time elapsed from creation.
 
float timeToLive_
 Lifetime.
 
float scale_
 Size scaling value.
 
float rotationSpeed_
 Rotation speed.
 
unsigned colorIndex_
 Current color animation index.
 
unsigned texIndex_
 Current texture animation index.
 

Detailed Description

One particle in the particle system.


The documentation for this struct was generated from the following file: