U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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One particle in the particle system. More...
#include </var/dev/u3d/stable/Source/Urho3D/Graphics/ParticleEmitter.h>
Public Attributes | |
Vector3 | velocity_ |
Velocity. | |
Vector2 | size_ |
Original billboard size. | |
float | timer_ |
Time elapsed from creation. | |
float | timeToLive_ |
Lifetime. | |
float | scale_ |
Size scaling value. | |
float | rotationSpeed_ |
Rotation speed. | |
unsigned | colorIndex_ |
Current color animation index. | |
unsigned | texIndex_ |
Current texture animation index. | |
One particle in the particle system.