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U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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General octree query result. Used for Lua bindings only. More...
#include </var/dev/u3d/stable/Source/Urho3D/Graphics/OctreeQuery.h>
Public Member Functions | |
| OctreeQueryResult () | |
| Construct with defaults. | |
| bool | operator!= (const OctreeQueryResult &rhs) const |
| Test for inequality, added to prevent GCC from complaining. | |
Public Attributes | |
| Drawable * | drawable_ |
| Drawable. | |
| Node * | node_ |
| Scene node. | |
General octree query result. Used for Lua bindings only.