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U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Delay-executed function or method call. More...
#include </var/dev/u3d/stable/Source/Urho3D/AngelScript/ScriptEventListener.h>
Public Attributes | |
| float | period_ |
| Period for repeating calls. | |
| float | delay_ |
| Delay time remaining until execution. | |
| bool | repeat_ |
| Repeat flag. | |
| String | declaration_ |
| Function declaration. | |
| VariantVector | parameters_ |
| Parameters. | |
Delay-executed function or method call.