U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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#include </var/dev/u3d/stable/Source/Urho3D/Graphics/BillboardSet.h>
Public Attributes | |
Vector3 | position_ |
Position. | |
Vector2 | size_ |
Two-dimensional size. If BillboardSet has fixed screen size enabled, this is measured in pixels instead of world units. | |
Rect | uv_ |
UV coordinates. | |
Color | color_ |
Color. | |
float | rotation_ |
Rotation. | |
Vector3 | direction_ |
Direction (For direction based billboard only). | |
bool | enabled_ |
Enabled flag. | |
float | sortDistance_ |
Sort distance. Used internally. | |
float | screenScaleFactor_ |
Scale factor for fixed screen size mode. Used internally. | |
One billboard in the billboard set. @nocount