U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Depth bias parameters. Used both by lights (for shadow mapping) and materials. More...
#include </var/dev/u3d/stable/Source/Urho3D/Graphics/Light.h>
Public Attributes | |
float | constantBias_ |
Constant bias. | |
float | slopeScaledBias_ |
Slope scaled bias. | |
float | normalOffset_ |
Normal offset multiplier. | |
Depth bias parameters. Used both by lights (for shadow mapping) and materials.