U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Base class for sound streams. More...
#include </var/dev/u3d/stable/Source/Urho3D/Audio/SoundStream.h>
Public Member Functions | |
SoundStream () | |
Construct. | |
~SoundStream () override | |
Destruct. | |
virtual bool | Seek (unsigned sample_number) |
Seek to sample number. Return true on success. Need not be implemented by all streams. More... | |
virtual unsigned | GetData (signed char *dest, unsigned numBytes)=0 |
Produce sound data into destination. Return number of bytes produced. Called by SoundSource from the mixing thread. More... | |
void | SetFormat (unsigned frequency, bool sixteenBit, bool stereo) |
Set sound data format. | |
void | SetStopAtEnd (bool enable) |
Set whether playback should stop when no more data. Default false. | |
unsigned | GetSampleSize () const |
Return sample size. | |
float | GetFrequency () const |
Return default frequency as a float. | |
unsigned | GetIntFrequency () const |
Return default frequency as an integer. | |
bool | GetStopAtEnd () const |
Return whether playback should stop when no more data. | |
bool | IsSixteenBit () const |
Return whether data is sixteen bit. | |
bool | IsStereo () const |
Return whether data is stereo. | |
Public Member Functions inherited from Urho3D::RefCounted | |
RefCounted () | |
Construct. Allocate the reference count structure and set an initial self weak reference. | |
virtual | ~RefCounted () |
Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist. | |
RefCounted (const RefCounted &rhs)=delete | |
Prevent copy construction. | |
RefCounted & | operator= (const RefCounted &rhs)=delete |
Prevent assignment. | |
void | AddRef () |
void | ReleaseRef () |
int | Refs () const |
int | WeakRefs () const |
RefCount * | RefCountPtr () |
Return pointer to the reference count structure. | |
Protected Attributes | |
unsigned | frequency_ |
Default frequency. | |
bool | stopAtEnd_ |
Stop when no more data flag. | |
bool | sixteenBit_ |
Sixteen bit flag. | |
bool | stereo_ |
Stereo flag. | |
Base class for sound streams.
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pure virtual |
Produce sound data into destination. Return number of bytes produced. Called by SoundSource from the mixing thread.
Implemented in Urho3D::BufferedSoundStream, and Urho3D::OggVorbisSoundStream.
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virtual |
Seek to sample number. Return true on success. Need not be implemented by all streams.
Reimplemented in Urho3D::OggVorbisSoundStream.