U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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#include "../Core/Variant.h"
#include "../Math/Color.h"
#include "../Math/Vector2.h"
#include "../Math/Vector3.h"
#include "../Math/Vector4.h"
Classes | |
class | Urho3D::Spline |
Spline class to get a point on it based off the interpolation mode. More... | |
Enumerations | |
enum | Urho3D::InterpolationMode { Urho3D::BEZIER_CURVE = 0 , Urho3D::CATMULL_ROM_CURVE , Urho3D::LINEAR_CURVE , Urho3D::CATMULL_ROM_FULL_CURVE } |