U3D
Open-source, cross-platform 2D and 3D game engine built in C++
|
#include "../Scene/Component.h"
Classes | |
class | Urho3D::SmoothedTransform |
Transform smoothing component for network updates. More... | |
Enumerations | |
enum | Urho3D::SmoothingType : unsigned { Urho3D::SMOOTH_NONE = 0 , Urho3D::SMOOTH_POSITION = 1 , Urho3D::SMOOTH_ROTATION = 2 } |
Functions | |
Urho3D::URHO3D_FLAGSET (SmoothingType, SmoothingTypeFlags) | |
enum Urho3D::SmoothingType : unsigned |