U3D
Open-source, cross-platform 2D and 3D game engine built in C++
Loading...
Searching...
No Matches
RigidBody2D.h File Reference
#include "../Scene/Component.h"
#include <Box2D/Box2D.h>
Include dependency graph for RigidBody2D.h:

Classes

class  Urho3D::RigidBody2D
 2D rigid body component. More...
 

Enumerations

enum  Urho3D::BodyType2D { BT_STATIC = b2_staticBody , BT_KINEMATIC = b2_kinematicBody , BT_DYNAMIC = b2_dynamicBody }
 Rigid body type.