U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Classes | |
class | Urho3D::Constraint |
Physics constraint component. Connects two rigid bodies together, or one rigid body to a static point. More... | |
Enumerations | |
enum | Urho3D::ConstraintType { CONSTRAINT_POINT = 0 , CONSTRAINT_HINGE , CONSTRAINT_SLIDER , CONSTRAINT_CONETWIST } |
Supported constraint types. | |