U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Animation.h File Reference
#include "../Container/FlagSet.h"
#include "../Container/Ptr.h"
#include "../Math/Quaternion.h"
#include "../Math/Vector3.h"
#include "../Resource/Resource.h"
Include dependency graph for Animation.h:

Classes

struct  Urho3D::AnimationKeyFrame
 Skeletal animation keyframe. More...
 
struct  Urho3D::AnimationTrack
 
struct  Urho3D::AnimationTriggerPoint
 Animation trigger point. More...
 
class  Urho3D::Animation
 Skeletal animation resource. More...
 

Enumerations

enum  AnimationChannel : unsigned char { CHANNEL_NONE = 0x0 , CHANNEL_POSITION = 0x1 , CHANNEL_ROTATION = 0x2 , CHANNEL_SCALE = 0x4 }
 

Functions

 Urho3D::URHO3D_FLAGSET (AnimationChannel, AnimationChannelFlags)