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U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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#include "../Container/FlagSet.h"#include "../Container/Ptr.h"#include "../Math/Quaternion.h"#include "../Math/Vector3.h"#include "../Resource/Resource.h"Classes | |
| struct | Urho3D::AnimationKeyFrame |
| Skeletal animation keyframe. More... | |
| struct | Urho3D::AnimationTrack |
| struct | Urho3D::AnimationTriggerPoint |
| Animation trigger point. More... | |
| class | Urho3D::Animation |
| Skeletal animation resource. More... | |
Enumerations | |
| enum | AnimationChannel : unsigned char { CHANNEL_NONE = 0x0 , CHANNEL_POSITION = 0x1 , CHANNEL_ROTATION = 0x2 , CHANNEL_SCALE = 0x4 } |
Functions | |
| Urho3D::URHO3D_FLAGSET (AnimationChannel, AnimationChannelFlags) | |