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U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Spatial timeline key. More...
#include </var/dev/u3d/stable/Source/Urho3D/Urho2D/SpriterData2D.h>
Public Member Functions | |
| SpatialTimelineKey (Timeline *timeline) | |
| bool | Load (const pugi::xml_node &node) override |
| void | Interpolate (const TimelineKey &other, float t) override |
| SpatialTimelineKey & | operator= (const SpatialTimelineKey &rhs)=default |
Public Member Functions inherited from Urho3D::Spriter::TimelineKey | |
| TimelineKey (Timeline *timeline) | |
| virtual ObjectType | GetObjectType () const =0 |
| virtual TimelineKey * | Clone () const =0 |
| virtual bool | Load (const pugi::xml_node &node) |
| virtual void | Interpolate (const TimelineKey &other, float t)=0 |
| TimelineKey & | operator= (const TimelineKey &rhs) |
| float | GetTByCurveType (float currentTime, float nextTimelineTime) const |
Public Attributes | |
| SpatialInfo | info_ |
Public Attributes inherited from Urho3D::Spriter::TimelineKey | |
| Timeline * | timeline_ {} |
| int | id_ {} |
| float | time_ {} |
| CurveType | curveType_ {} |
| float | c1_ {} |
| float | c2_ {} |
Spatial timeline key.
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overridevirtual |
Implements Urho3D::Spriter::TimelineKey.
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overridevirtual |
Reimplemented from Urho3D::Spriter::TimelineKey.