U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Urho3D::Spriter::TimelineKey Struct Referenceabstract

Timeline key. More...

#include </var/dev/u3d/stable/Source/Urho3D/Urho2D/SpriterData2D.h>

Inheritance diagram for Urho3D::Spriter::TimelineKey:
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Collaboration diagram for Urho3D::Spriter::TimelineKey:
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Public Member Functions

 TimelineKey (Timeline *timeline)
 
virtual ObjectType GetObjectType () const =0
 
virtual TimelineKeyClone () const =0
 
virtual bool Load (const pugi::xml_node &node)
 
virtual void Interpolate (const TimelineKey &other, float t)=0
 
TimelineKeyoperator= (const TimelineKey &rhs)
 
float GetTByCurveType (float currentTime, float nextTimelineTime) const
 

Public Attributes

Timelinetimeline_ {}
 
int id_ {}
 
float time_ {}
 
CurveType curveType_ {}
 
float c1_ {}
 
float c2_ {}
 

Detailed Description

Timeline key.


The documentation for this struct was generated from the following files: