U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Urho3D::ResourceGroup Struct Reference

Container of resources with specific type. More...

#include </var/dev/u3d/stable/Source/Urho3D/Resource/ResourceCache.h>

Collaboration diagram for Urho3D::ResourceGroup:
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Public Member Functions

 ResourceGroup ()
 Construct with defaults.
 

Public Attributes

unsigned long long memoryBudget_
 Memory budget.
 
unsigned long long memoryUse_
 Current memory use.
 
HashMap< StringHash, SharedPtr< Resource > > resources_
 Resources.
 

Detailed Description

Container of resources with specific type.


The documentation for this struct was generated from the following file: