| U3D
    Open-source, cross-platform 2D and 3D game engine built in C++ | 
General octree query result. Used for Lua bindings only. More...
#include </var/dev/u3d/stable/Source/Urho3D/Graphics/OctreeQuery.h>
| Public Member Functions | |
| OctreeQueryResult () | |
| Construct with defaults. | |
| bool | operator!= (const OctreeQueryResult &rhs) const | 
| Test for inequality, added to prevent GCC from complaining. | |
| Public Attributes | |
| Drawable * | drawable_ | 
| Drawable. | |
| Node * | node_ | 
| Scene node. | |
General octree query result. Used for Lua bindings only.