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U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Hash map node iterator. More...
#include </var/dev/u3d/stable/Source/Urho3D/Container/HashMap.h>
Public Member Functions | |
| Iterator ()=default | |
| Construct. | |
| Iterator (Node *ptr) | |
| Construct with a node pointer. | |
| Iterator & | operator++ () |
| Preincrement the pointer. | |
| Iterator | operator++ (int) |
| Postincrement the pointer. | |
| Iterator & | operator-- () |
| Predecrement the pointer. | |
| Iterator | operator-- (int) |
| Postdecrement the pointer. | |
| KeyValue * | operator-> () const |
| Point to the pair. | |
| KeyValue & | operator* () const |
| Dereference the pair. | |
Public Member Functions inherited from Urho3D::HashIteratorBase | |
| HashIteratorBase () | |
| Construct. | |
| HashIteratorBase (HashNodeBase *ptr) | |
| Construct with a node pointer. | |
| bool | operator== (const HashIteratorBase &rhs) const |
| Test for equality with another iterator. | |
| bool | operator!= (const HashIteratorBase &rhs) const |
| Test for inequality with another iterator. | |
| void | GotoNext () |
| Go to the next node. | |
| void | GotoPrev () |
| Go to the previous node. | |
Additional Inherited Members | |
Public Attributes inherited from Urho3D::HashIteratorBase | |
| HashNodeBase * | ptr_ |
| Node pointer. | |
Hash map node iterator.