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U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Hash map node. More...
#include </var/dev/u3d/stable/Source/Urho3D/Container/HashMap.h>
Public Member Functions | |
| Node ()=default | |
| Construct undefined. | |
| Node (const T &key, const U &value) | |
| Construct with key and value. | |
| Node * | Next () const |
| Return next node. | |
| Node * | Prev () const |
| Return previous node. | |
| Node * | Down () const |
| Return next node in the bucket. | |
Public Member Functions inherited from Urho3D::HashNodeBase | |
| HashNodeBase () | |
| Construct. | |
Public Attributes | |
| KeyValue | pair_ |
| Key-value pair. | |
Public Attributes inherited from Urho3D::HashNodeBase | |
| HashNodeBase * | down_ |
| Next node in the bucket. | |
| HashNodeBase * | prev_ |
| Previous node. | |
| HashNodeBase * | next_ |
| Next node. | |
Hash map node.