U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Urho3D::AttributeHandle Struct Reference

#include </var/dev/u3d/stable/Source/Urho3D/Core/Attribute.h>

Collaboration diagram for Urho3D::AttributeHandle:
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Public Member Functions

AttributeHandleSetMetadata (StringHash key, const Variant &value)
 Set metadata.
 

Private Member Functions

 AttributeHandle ()=default
 Construct default.
 
 AttributeHandle (const AttributeHandle &another)=default
 Construct from another handle.
 

Private Attributes

AttributeInfoattributeInfo_ = nullptr
 Attribute info.
 
AttributeInfonetworkAttributeInfo_ = nullptr
 Network attribute info.
 

Friends

class Context
 

Detailed Description

Attribute handle returned by Context::RegisterAttribute and used to chain attribute setup calls.


The documentation for this struct was generated from the following file: