U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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SmoothedTransform.h File Reference
Include dependency graph for SmoothedTransform.h:

Classes

class  Urho3D::SmoothedTransform
 Transform smoothing component for network updates. More...
 

Enumerations

enum  Urho3D::SmoothingType : unsigned { Urho3D::SMOOTH_NONE = 0 , Urho3D::SMOOTH_POSITION = 1 , Urho3D::SMOOTH_ROTATION = 2 }
 

Functions

 Urho3D::URHO3D_FLAGSET (SmoothingType, SmoothingTypeFlags)
 

Enumeration Type Documentation

◆ SmoothingType

enum Urho3D::SmoothingType : unsigned
Enumerator
SMOOTH_NONE 

No ongoing smoothing.

SMOOTH_POSITION 

Ongoing position smoothing.

SMOOTH_ROTATION 

Ongoing rotation smoothing.