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U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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#include "../Scene/Component.h"Classes | |
| class | Urho3D::SmoothedTransform |
| Transform smoothing component for network updates. More... | |
Enumerations | |
| enum | Urho3D::SmoothingType : unsigned { Urho3D::SMOOTH_NONE = 0 , Urho3D::SMOOTH_POSITION = 1 , Urho3D::SMOOTH_ROTATION = 2 } |
Functions | |
| Urho3D::URHO3D_FLAGSET (SmoothingType, SmoothingTypeFlags) | |
| enum Urho3D::SmoothingType : unsigned |