|
U3D
Open-source, cross-platform 2D and 3D game engine built in C++
|
#include "../Container/HashMap.h"#include "../Container/Ptr.h"Classes | |
| struct | Urho3D::AnimationStateTrack |
| Animation instance per-track data. More... | |
| class | Urho3D::AnimationState |
| Animation instance. More... | |
Enumerations | |
| enum | Urho3D::AnimationBlendMode { ABM_LERP = 0 , ABM_ADDITIVE } |
| Animation blending mode. | |