| U3D
    Open-source, cross-platform 2D and 3D game engine built in C++ | 
#include "../Container/FlagSet.h"#include "../Container/Ptr.h"#include "../Math/Quaternion.h"#include "../Math/Vector3.h"#include "../Resource/Resource.h"| Classes | |
| struct | Urho3D::AnimationKeyFrame | 
| Skeletal animation keyframe.  More... | |
| struct | Urho3D::AnimationTrack | 
| struct | Urho3D::AnimationTriggerPoint | 
| Animation trigger point.  More... | |
| class | Urho3D::Animation | 
| Skeletal animation resource.  More... | |
| Enumerations | |
| enum | AnimationChannel : unsigned char { CHANNEL_NONE = 0x0 , CHANNEL_POSITION = 0x1 , CHANNEL_ROTATION = 0x2 , CHANNEL_SCALE = 0x4 } | 
| Functions | |
| Urho3D::URHO3D_FLAGSET (AnimationChannel, AnimationChannelFlags) | |