U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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#include </var/dev/u3d/stable/Source/Urho3D/Graphics/ParticleEffect.h>
Public Member Functions | |
TextureFrame () | |
Construct with default values. | |
Public Attributes | |
Rect | uv_ |
UV coordinates. | |
float | time_ |
Time. | |
Texture animation frame definition. @nocount