U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Urho3D::TextureFrame Struct Reference

#include </var/dev/u3d/stable/Source/Urho3D/Graphics/ParticleEffect.h>

Collaboration diagram for Urho3D::TextureFrame:
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Public Member Functions

 TextureFrame ()
 Construct with default values.
 

Public Attributes

Rect uv_
 UV coordinates.
 
float time_
 Time.
 

Detailed Description

Texture animation frame definition. @nocount


The documentation for this struct was generated from the following file: