U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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CPU-side scratch buffer for vertex data updates. More...
#include </var/dev/u3d/stable/Source/Urho3D/Graphics/Graphics.h>
Public Attributes | |
SharedArrayPtr< unsigned char > | data_ |
Buffer data. | |
unsigned | size_ |
Data size. | |
bool | reserved_ |
Reserved flag. | |
CPU-side scratch buffer for vertex data updates.