U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Urho3D::ScratchBuffer Struct Reference

CPU-side scratch buffer for vertex data updates. More...

#include </var/dev/u3d/stable/Source/Urho3D/Graphics/Graphics.h>

Collaboration diagram for Urho3D::ScratchBuffer:
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Public Attributes

SharedArrayPtr< unsigned char > data_
 Buffer data.
 
unsigned size_
 Data size.
 
bool reserved_
 Reserved flag.
 

Detailed Description

CPU-side scratch buffer for vertex data updates.


The documentation for this struct was generated from the following file: