U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Urho3D::ScenePassInfo Struct Reference

Scene render pass info. More...

#include </var/dev/u3d/stable/Source/Urho3D/Graphics/View.h>

Collaboration diagram for Urho3D::ScenePassInfo:
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Public Attributes

unsigned passIndex_
 Pass index.
 
bool allowInstancing_
 Allow instancing flag.
 
bool markToStencil_
 Mark to stencil flag.
 
bool vertexLights_
 Vertex light flag.
 
BatchQueuebatchQueue_
 Batch queue.
 

Detailed Description

Scene render pass info.


The documentation for this struct was generated from the following file: