U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Urho3D::ReplicationState Struct Reference

Base class for per-user network replication states. More...

#include </var/dev/u3d/stable/Source/Urho3D/Scene/ReplicationState.h>

Inheritance diagram for Urho3D::ReplicationState:
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Collaboration diagram for Urho3D::ReplicationState:
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Public Attributes

Connectionconnection_
 Parent network connection.
 

Detailed Description

Base class for per-user network replication states.


The documentation for this struct was generated from the following file: